/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "hpl1/engine/graphics/bitmap2D.h" #include "common/file.h" #include "common/rect.h" #include "hpl1/debug.h" #include "image/bmp.h" #include "image/gif.h" #include "image/jpeg.h" #include "image/png.h" #include "image/tga.h" namespace hpl { static Image::ImageDecoder *loadImage(const tString &filepath, Image::ImageDecoder *decoder) { Common::File imgFile; if (!imgFile.open(Common::Path(filepath))) error("Could not open file: %s", filepath.c_str()); if (!decoder->loadStream(imgFile)) error("Could not load image at %s", filepath.c_str()); return decoder; } Image::JPEGDecoder *setupJPEGDecoder(Image::JPEGDecoder *jpeg) { jpeg->setOutputPixelFormat(Graphics::PixelFormat::createFormatRGBA32()); return jpeg; } Bitmap2D::Bitmap2D(const tString &filepath, const tString &type, const Graphics::PixelFormat &desiredFormat) : LowLevelPicture(type), _isSurfaceActive(false) { if (type == "png") _decoder.reset(loadImage(filepath, new Image::PNGDecoder)); else if (type == "bmp") _decoder.reset(loadImage(filepath, new Image::BitmapDecoder)); else if (type == "tga") _decoder.reset(loadImage(filepath, new Image::TGADecoder)); else if (type == "jpg" || type == "jpeg") _decoder.reset(loadImage(filepath, setupJPEGDecoder(new Image::JPEGDecoder))); #ifdef USE_GIF else if (type == "gif") _decoder.reset(loadImage(filepath, new Image::GIFDecoder)); #endif else error("trying to load unsupported image format %s", type.c_str()); _width = _decoder->getSurface()->w; _height = _decoder->getSurface()->h; if (desiredFormat.bytesPerPixel != 0 && desiredFormat != _decoder->getSurface()->format) copyDecoder(desiredFormat); } Bitmap2D::Bitmap2D(const cVector2l &size, const Graphics::PixelFormat &format) : LowLevelPicture("none"), _isSurfaceActive(true) { create(size, format); } void Bitmap2D::drawToBitmap(Bitmap2D &dest, const cVector2l &at, Common::Rect srcSubrect) { if (!dest._isSurfaceActive) dest.copyDecoder(); if (dest._surface.w == 0 || dest._surface.h == 0 || activeSurface().w == 0 || activeSurface().h == 0) return; // font loading can use bitmaps with 0 width if (srcSubrect.right == 0 && srcSubrect.bottom == 0) srcSubrect = Common::Rect(activeSurface().w, activeSurface().h); if (activeSurface().format != dest._surface.format) error("call to Bitmap2D::drawToBitmap with different pixel formats"); if (srcSubrect.width() > dest._surface.w || srcSubrect.height() > dest._surface.h) error("call to Bitmap2D::drawToBitmap would go out of bounds"); dest._surface.copyRectToSurface(activeSurface(), at.x, at.y, srcSubrect); } bool Bitmap2D::create(const cVector2l &size, const Graphics::PixelFormat &format) { _surface.create(size.x, size.y, format); _isSurfaceActive = true; _decoder.release(); _width = size.x; _height = size.y; return true; } static uint32 quantizeColor(const cColor &col, const Graphics::PixelFormat &format) { uint8 r = static_cast(col.r * 255); uint8 g = static_cast(col.g * 255); uint8 b = static_cast(col.b * 255); uint8 a = static_cast(col.a * 255); return format.ARGBToColor(a, r, g, b); } void Bitmap2D::fillRect(const cRect2l &rect, const cColor &color) { if (!_isSurfaceActive) copyDecoder(); const uint32 qcol = quantizeColor(color, _surface.format); const Common::Rect surfaceRect( rect.x, rect.y, rect.w <= 0 ? rect.x + _surface.w : rect.x + rect.w, rect.h <= 0 ? rect.y + _surface.w : rect.y + rect.h); _surface.fillRect(surfaceRect, qcol); } const void *Bitmap2D::getRawData() const { return activeSurface().getPixels(); } int Bitmap2D::getNumChannels() { const Graphics::PixelFormat &format = activeSurface().format; return (format.rBits() > 0) + (format.gBits() > 0) + (format.bBits() > 0) + (format.aBits() > 0); } const Graphics::PixelFormat &Bitmap2D::format() const { return activeSurface().format; } bool Bitmap2D::hasAlpha() { return activeSurface().format.aBits() > 0; } uint32 Bitmap2D::getBpp() const { return format().bytesPerPixel; } static uint32 alphaToRed(const uint32 pixel, const Graphics::PixelFormat &format) { byte r, g, b; format.colorToRGB(pixel, r, g, b); byte a = r; return format.ARGBToColor(a, r, g, b); } void Bitmap2D::copyRedToAlpha() { if (!_isSurfaceActive) copyDecoder(); for (int16 y = 0; y < _surface.h; y++) { uint32 *rowPtr = (uint32 *)_surface.getBasePtr(0, y); for (int16 x = 0; x < _surface.w; ++x, ++rowPtr) { *rowPtr = alphaToRed(*rowPtr, _surface.format); } } } void Bitmap2D::copyDecoder(const Graphics::PixelFormat &format) { _surface.copyFrom(*(_decoder->getSurface())); if (format.bytesPerPixel != 0) _surface.convertToInPlace(format); _isSurfaceActive = true; _decoder.reset(nullptr); } const Graphics::Surface &Bitmap2D::activeSurface() const { if (_isSurfaceActive) return _surface; return *(_decoder->getSurface()); } Bitmap2D::~Bitmap2D() { if (_isSurfaceActive) _surface.free(); } } // namespace hpl