/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HDB_INPUT_H #define HDB_INPUT_H #include "common/events.h" namespace HDB { enum Button { kButtonUp = 2 << 0, kButtonDown = 2 << 1, kButtonLeft = 2 << 2, kButtonRight = 2 << 3, kButtonA = 2 << 4, kButtonB = 2 << 5, kButtonC = 2 << 6, kButtonD = 2 << 7, kButtonExit = 2 << 8 }; enum HDBAction { kHDBActionNone, kHDBActionUp, kHDBActionDown, kHDBActionLeft, kHDBActionRight, kHDBActionUse, kHDBActionClearWaypoints, kHDBActionInventory, kHDBActionMenu, kHDBActionPause, kHDBActionDebug, kHDBActionQuit }; class Input { public: void init(); void setButtons(uint16 b); uint16 getButtons(); void stylusDown(int x, int y); void stylusUp(int x, int y); void stylusMove(int x, int y); void updateMouse(int newX, int newY); void updateMouseButtons(bool isDown); void updateActions(Common::Event event, bool keyDown, bool fromMouse); int getMouseX() { return _mouseX; } int getMouseY() { return _mouseY; } private: uint16 _buttons; // Flags for buttons bool _stylusDown; int _mouseX, _mouseY; }; } // End of Namespace #endif // !HDB_INPUT_H