/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GRIM_LUA_REMASTERED #define GRIM_LUA_REMASTERED #include "engines/grim/lua_v1.h" #include "engines/grim/remastered/commentary.h" namespace Grim { class Lua_Remastered : public Lua_V1 { public: typedef Lua_Remastered LuaClass; void registerOpcodes() override; protected: // Overrides from Lua_V1 DECLARE_LUA_OPCODE(GetFontDimensions) override; DECLARE_LUA_OPCODE(GetTextObjectDimensions) override; DECLARE_LUA_OPCODE(Load) override; DECLARE_LUA_OPCODE(Save) override; // Remastered DECLARE_LUA_OPCODE(GetPlatform); DECLARE_LUA_OPCODE(GetLanguage); DECLARE_LUA_OPCODE(PreloadCursors); DECLARE_LUA_OPCODE(ReadRegistryIntValue); DECLARE_LUA_OPCODE(WidescreenCorrectionFactor); DECLARE_LUA_OPCODE(InitiateFindSaveGames); DECLARE_LUA_OPCODE(FindSaveGames); DECLARE_LUA_OPCODE(GetFindSaveGameStatus); DECLARE_LUA_OPCODE(AreAchievementsInstalled); DECLARE_LUA_OPCODE(UnlockAchievement); DECLARE_LUA_OPCODE(ImGetCommentaryVol); DECLARE_LUA_OPCODE(ImSetCommentaryVol); DECLARE_LUA_OPCODE(SetMouseSpeedScale); DECLARE_LUA_OPCODE(SetResolutionScaling); DECLARE_LUA_OPCODE(SetAdvancedLighting); DECLARE_LUA_OPCODE(SetLanguage); DECLARE_LUA_OPCODE(PlayCurrentCommentary); DECLARE_LUA_OPCODE(IsPlayingCommentary); DECLARE_LUA_OPCODE(EnableCommentary); DECLARE_LUA_OPCODE(ClearCommentary); DECLARE_LUA_OPCODE(HasHeardCommentary); DECLARE_LUA_OPCODE(SetCommentary); DECLARE_LUA_OPCODE(LoadRemappedKeys); DECLARE_LUA_OPCODE(GlobalSaveResolved); DECLARE_LUA_OPCODE(StopCommentaryImmediately); DECLARE_LUA_OPCODE(DestroyAllUIButtonsImmediately); DECLARE_LUA_OPCODE(UpdateUIButtons); DECLARE_LUA_OPCODE(OverlayClearCache); DECLARE_LUA_OPCODE(GetGameRenderMode); DECLARE_LUA_OPCODE(SetGameRenderMode); DECLARE_LUA_OPCODE(OverlayMove); DECLARE_LUA_OPCODE(OverlayCreate); DECLARE_LUA_OPCODE(OverlayDestroy); DECLARE_LUA_OPCODE(OverlayFade); DECLARE_LUA_OPCODE(OverlayGetScreenSize); DECLARE_LUA_OPCODE(OverlayDimensions); DECLARE_LUA_OPCODE(AddHotspot); DECLARE_LUA_OPCODE(LinkHotspot); DECLARE_LUA_OPCODE(RemoveHotspot); DECLARE_LUA_OPCODE(UpdateHotspot); DECLARE_LUA_OPCODE(QueryActiveHotspots); DECLARE_LUA_OPCODE(HideMouseCursor); DECLARE_LUA_OPCODE(SetCursor); DECLARE_LUA_OPCODE(ShowCursor); DECLARE_LUA_OPCODE(UpdateMouseCursor); DECLARE_LUA_OPCODE(GetCursorPosition); DECLARE_LUA_OPCODE(UnlockCutscene); DECLARE_LUA_OPCODE(IsCutsceneUnlocked); DECLARE_LUA_OPCODE(SetActorHKHackMode); DECLARE_LUA_OPCODE(CacheCurrentWalkVector); DECLARE_LUA_OPCODE(UnlockConcept); DECLARE_LUA_OPCODE(IsConceptUnlocked); DECLARE_LUA_OPCODE(SaveRegistryToDisk); DECLARE_LUA_OPCODE(GetRemappedKeyName); DECLARE_LUA_OPCODE(GetRemappedKeyHint); DECLARE_LUA_OPCODE(SetKeyMappingMode); DECLARE_LUA_OPCODE(ResetKeyMappingToDefault); DECLARE_LUA_OPCODE(SaveRemappedKeys); DECLARE_LUA_OPCODE(New); DECLARE_LUA_OPCODE(RemoveBorders); DECLARE_LUA_OPCODE(GetSaveStatus); DECLARE_LUA_OPCODE(StartCheckOfCrossSaveStatus); DECLARE_LUA_OPCODE(GetCrossSaveStatus); DECLARE_LUA_OPCODE(GetFloorWalkPos); DECLARE_LUA_OPCODE(CursorMovieEnabled); }; } // end of namespace Grim #endif