/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GRIM_MD5CHECK_H #define GRIM_MD5CHECK_H #include "common/array.h" namespace Grim { class MD5Check { public: static bool checkFiles(); static void startCheckFiles(); static bool advanceCheck(int *pos, int *total); inline static bool advanceCheck() { return advanceCheck(NULL, NULL); } static void clear(); private: static void init(); struct MD5Sum { MD5Sum(const char *fn, const char **s, int n) : filename(fn), sums(s), numSums(n) {} const char *filename; const char **sums; int numSums; }; static bool checkMD5(const MD5Sum &sums, const char *md5); static bool _initted; static Common::Array *_files; static int _iterator; }; } #endif