/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define FORBIDDEN_SYMBOL_EXCEPTION_setjmp #define FORBIDDEN_SYMBOL_EXCEPTION_longjmp #include "engines/grim/lua/lstate.h" #include "engines/grim/lua/lua.h" namespace Grim { void lua_PatchGrimSave() { // Since ResidualVM 0.2.0, a ResidualVM/ScummVM specific patch was provided broken. // We patch here the code to fix all saves containing this invalid code. // cf. bug #13139 and #14987 // The patch here doesn't match exactly the fixed patch. // We minimize here the number of bytes to patch with an equivalent result. TProtoFunc *tempProtoFunc = (TProtoFunc *)rootproto.next; while (tempProtoFunc) { if ((tempProtoFunc->lineDefined == 77) && (strcmp(tempProtoFunc->fileName->str, "Scripts\\vd.lua") == 0) && (memcmp(tempProtoFunc->code + 210, "\x22\x29\x39\x03\x32\x22\x30\x79\x02", 9) == 0)) { tempProtoFunc->code[211] = 0x33; tempProtoFunc->code[218] = 0x03; break; } tempProtoFunc = (TProtoFunc *)tempProtoFunc->head.next; } } } // end of namespace Grim