/* ** load pre-compiled Lua chunks ** See Copyright Notice in lua.h */ #ifndef GRIM_LUNDUMP_H #define GRIM_LUNDUMP_H #include "engines/grim/lua/lobject.h" #include "engines/grim/lua/lzio.h" namespace Grim { #define ID_CHUNK 27 // ESC #define ID_FUNCTION '#' #define ID_END '$' #define ID_NUM 'N' #define ID_STR 'S' #define ID_FUN 'F' #define SIGNATURE "Lua" #define VERSION 0x31 // last format change was in 3.1 #define TEST_FLOAT 0.123456789e-23 // a float for testing representation #define IsMain(f) (f->lineDefined == 0) TProtoFunc *luaU_undump1(ZIO *Z); // load one chunk } // end of namespace Grim #endif