/* ** Garbage Collector ** See Copyright Notice in lua.h */ #ifndef GRIM_LGC_H #define GRIM_LGC_H #include "lobject.h" namespace Grim { void luaC_checkGC(); TObject* luaC_getref(int32 r); int32 luaC_ref(TObject *o, int32 lock); void luaC_hashcallIM(Hash *l); void luaC_strcallIM(TaggedString *l); } // end of namespace Grim #endif