/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "got/views/opening.h" #include "got/got.h" #include "got/vars.h" namespace Got { namespace Views { int ctr = 0; void Opening::draw() { GfxSurface s = getSurface(); if (_shakeX == 0) { s.blitFrom(_surface, Common::Rect(0, 0, 320, 400), Common::Rect(0, 0, 320, 240)); } else { s.clear(); Common::Rect destRect(0, 0, 320, 240); destRect.translate(_shakeX, 0); s.blitFrom(_surface, Common::Rect(0, 0, 320, 400), destRect); } } bool Opening::msgFocus(const FocusMessage &msg) { _surface.create(320, 400); for (int chunkNum = 0; chunkNum < 4; ++chunkNum) { const byte *src = _G(gfx[36 + chunkNum])._data; byte *dest = (byte *)_surface.getBasePtr(chunkNum, 0); for (int i = 0; i < (320 * 400 / 4); ++i, ++src, dest += 4) *dest = *src; } // Fade in the screen const Gfx::Palette63 pal = _G(gfx[35]); draw(); fadeIn(pal); return true; } void Opening::drawTitle() { const byte *src = _G(gfx[40])._data; for (int pane = 0; pane < 4; ++pane) { byte *dest = (byte *)_surface.getBasePtr(pane, 0); for (int i = 0; i < (320 * 80 / 4); ++i, ++src, dest += 4) *dest = *src; } } bool Opening::msgUnfocus(const UnfocusMessage &msg) { _surface.clear(); return true; } bool Opening::msgAction(const ActionMessage &msg) { if (msg._action == KEYBIND_ESCAPE) { fadeOut(); send("TitleBackground", GameMessage("MAIN_MENU")); return true; } return false; } bool Opening::tick() { ++_frameCtr; if (_frameCtr == 20) { drawTitle(); redraw(); playSound(_G(gfx[104])); } else if (_frameCtr < 40) { if ((_frameCtr % 4) == 0) { _shakeX = g_engine->getRandomNumber(19) - 10; redraw(); } } else if (_frameCtr == 41) { _shakeX = 0; redraw(); } else if (_frameCtr == 100) { musicPlay("MENU", true); } else if (_frameCtr == 200) { fadeOut(); replaceView("Credits", true); } return true; } } // namespace Views } // namespace Got