/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "got/utils/compression.h" #include "common/algorithm.h" #include "common/endian.h" namespace Got { void decompressLzss(const byte *src, byte *dest, const size_t destSize) { byte *endP = dest + destSize; for (;;) { byte v = *src++; for (int bits = 8; bits > 0; --bits) { if (endP == dest) return; const bool bit = (v & 1) != 0; v >>= 1; if (bit) { *dest++ = *src++; } else { uint16 offset = READ_LE_UINT16(src); src += 2; const int count = (offset >> 12) + 2; offset &= 0xfff; Common::copy(dest - offset, dest - offset + count, dest); dest += count; } } } } void decompressRle(const byte *src, byte *dest, const size_t destSize) { byte *endP = dest + destSize; for (;;) { byte val = *src++; if ((val & 0x80) != 0) { const byte rep = *src++; val &= 0x7f; Common::fill(dest, dest + val, rep); dest += val; } else if (val > 0) { Common::copy(src, src + val, dest); src += val; dest += val; } else { break; } } assert(dest == endP); } } // namespace Got