/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * This file is dual-licensed. * In addition to the GPLv3 license mentioned above, this code is also * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the * full text of the license. * */ #include "gob/gob.h" #include "gob/save/saveload.h" #include "gob/global.h" #include "gob/video.h" #include "gob/draw.h" namespace Gob { SaveLoad::SaveLoad(GobEngine *vm) : _vm(vm) { } SaveLoad::~SaveLoad() { } const char *SaveLoad::stripPath(const char *fileName, char separator) { const char *backSlash; if ((backSlash = strrchr(fileName, separator))) return backSlash + 1; return fileName; } Common::String SaveLoad::replacePathSeparators(const char *path, char newSeparator) { Common::String result = path; for (char &c : result) { if (c != newSeparator && (c == '\\' || c == '/' || c == ':')) c = newSeparator; } return result; } Common::List SaveLoad::getFilesMatchingPattern(const Common::Path &pattern) const { warning("SaveLoad::getFilesMatchingPattern not implemented"); return Common::List(); } int32 SaveLoad::getSize(const char *fileName) { debugC(3, kDebugSaveLoad, "Requested size of save file \"%s\"", fileName); SaveHandler *handler = getHandler(fileName); if (!handler) { warning("No save handler for \"%s\"", fileName); return -1; } int32 size = handler->getSize(); debugC(4, kDebugSaveLoad, "Size is %d", size); return size; } bool SaveLoad::load(const char *fileName, int16 dataVar, int32 size, int32 offset) { debugC(3, kDebugSaveLoad, "Requested loading of save file \"%s\" - %d, %d, %d", fileName, dataVar, size, offset); SaveHandler *handler = getHandler(fileName); if (!handler) { warning("No save handler for \"%s\" (%d, %d, %d)", fileName, dataVar, size, offset); return false; } if (!handler->load(dataVar, size, offset)) { const char *desc = getDescription(fileName); if (!desc) desc = "Unknown"; warning("Could not load %s (\"%s\" (%d, %d, %d))", desc, fileName, dataVar, size, offset); return false; } debugC(3, kDebugSaveLoad, "Successfully loaded game"); return true; } bool SaveLoad::loadToRaw(const char *fileName, byte *ptr, int32 size, int32 offset) { debugC(3, kDebugSaveLoad, "Requested loading of save file \"%s\" - raw %p, %d, %d", fileName, (void *)ptr, size, offset); SaveHandler *handler = getHandler(fileName); if (!handler) { warning("No save handler for \"%s\" (raw %p, %d, %d)", fileName, (void*) ptr, size, offset); return false; } if (!handler->loadToRaw(ptr, size, offset)) { const char *desc = getDescription(fileName); if (!desc) desc = "Unknown"; warning("Could not load %s (\"%s\" (raw %p, %d, %d))", desc, fileName, (void*) ptr, size, offset); return false; } debugC(3, kDebugSaveLoad, "Successfully loaded game"); return true; } bool SaveLoad::save(const char *fileName, int16 dataVar, int32 size, int32 offset) { debugC(3, kDebugSaveLoad, "Requested saving of save file \"%s\" - %d, %d, %d", fileName, dataVar, size, offset); SaveHandler *handler = getHandler(fileName); if (!handler) { warning("No save handler for \"%s\" (%d, %d, %d)", fileName, dataVar, size, offset); return false; } if (!handler->save(dataVar, size, offset)) { const char *desc = getDescription(fileName); if (!desc) desc = "Unknown"; warning("Could not save %s (\"%s\" (%d, %d, %d))", desc, fileName, dataVar, size, offset); return false; } debugC(3, kDebugSaveLoad, "Successfully saved game"); return true; } bool SaveLoad::saveFromRaw(const char *fileName, byte *ptr, int32 size, int32 offset) { debugC(3, kDebugSaveLoad, "Requested saving of save file \"%s\" - raw %p, %d, %d", fileName, (void*) ptr, size, offset); SaveHandler *handler = getHandler(fileName); if (!handler) { warning("No save handler for \"%s\" (raw %p, %d, %d)", fileName, (void*) ptr, size, offset); return false; } if (!handler->saveFromRaw(ptr, size, offset)) { const char *desc = getDescription(fileName); if (!desc) desc = "Unknown"; warning("Could not save %s (\"%s\" (raw %p, %d, %d))", desc, fileName, (void*) ptr, size, offset); return false; } debugC(3, kDebugSaveLoad, "Successfully saved game"); return true; } bool SaveLoad::copySaveGame(const char *fileNameSrc, const char *fileNameDest) { SaveHandler *handlerSrc = getHandler(fileNameSrc); if (!handlerSrc) { warning("copySaveGame: no save handler for source \"%s\" ", fileNameSrc); return false; } SaveHandler *handlerDest = getHandler(fileNameDest); if (!handlerDest) { warning("copySaveGame: no save handler for destination \"%s\" ", fileNameDest); return false; } int32 size = handlerSrc->getSize(); if (size == -1) { warning("copySaveGame: source file \"%s\" does not exists", fileNameSrc); return false; } byte *buffer = new byte[size]; if (!handlerSrc->loadToRaw(buffer, size, 0)) { const char *desc = getDescription(fileNameSrc); if (!desc) desc = "Unknown"; warning("Could not load %s (\"%s\") for copying to %s", desc, fileNameSrc, fileNameDest); delete[] buffer; return false; } if (!handlerDest->saveFromRaw(buffer, size, 0)) { const char *desc = getDescription(fileNameDest); if (!desc) desc = "Unknown"; warning("Could not save %s (\"%s\") when copying from %s", desc, fileNameDest, fileNameSrc); delete[] buffer; return false; } debugC(3, kDebugSaveLoad, "Successfully copied saved game"); delete[] buffer; return true; } bool SaveLoad::deleteFile(const char *fileName) { debugC(3, kDebugSaveLoad, "Requested deletion save file \"%s\"", fileName); SaveHandler *handler = getHandler(fileName); if (!handler) { warning("No save handler for \"%s\"", fileName); return false; } if (!handler->deleteFile()) { const char *desc = getDescription(fileName); if (!desc) desc = "Unknown"; warning("Could not delete %s (\"%s\")", desc, fileName); return false; } debugC(3, kDebugSaveLoad, "Successfully deleted file"); return true; } SaveLoad::SaveMode SaveLoad::getSaveMode(const char *fileName) const { return kSaveModeNone; } SaveHandler *SaveLoad::getHandler(const char *fileName) const { return nullptr; } const char *SaveLoad::getDescription(const char *fileName) const { return nullptr; } } // End of namespace Gob