/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * * This file is dual-licensed. * In addition to the GPLv3 license mentioned above, this code is also * licensed under LGPL 2.1. See LICENSES/COPYING.LGPL file for the * full text of the license. * */ #include "common/config-manager.h" #include "common/endian.h" #include "gob/gob.h" #include "gob/init.h" #include "gob/global.h" #include "gob/draw.h" #include "gob/video.h" namespace Gob { Init_v2::Init_v2(GobEngine *vm) : Init_v1(vm) { } Init_v2::~Init_v2() { } void Init_v2::initVideo() { if (_vm->_global->_videoMode) _vm->validateVideoMode(_vm->_global->_videoMode); _vm->_draw->_frontSurface = _vm->_global->_primarySurfDesc; _vm->_video->initSurfDesc(_vm->_video->_surfWidth, _vm->_video->_surfHeight, PRIMARY_SURFACE); _vm->_global->_mousePresent = 1; _vm->_global->_colorCount = 16; if (!_vm->isEGA() && !_vm->is16Colors() && ((_vm->getPlatform() == Common::kPlatformDOS) || (_vm->getPlatform() == Common::kPlatformMacintosh) || (_vm->getPlatform() == Common::kPlatformWindows)) && ((_vm->_global->_videoMode == 0x13) || (_vm->_global->_videoMode == 0x14))) _vm->_global->_colorCount = 256; _vm->_global->_pPaletteDesc = &_vm->_global->_paletteStruct; _vm->_global->_pPaletteDesc->vgaPal = _vm->_draw->_vgaPalette; _vm->_global->_pPaletteDesc->unused1 = _vm->_global->_unusedPalette1; _vm->_global->_pPaletteDesc->unused2 = _vm->_global->_unusedPalette2; _vm->_video->initSurfDesc(_vm->_video->_surfWidth, _vm->_video->_surfHeight, PRIMARY_SURFACE); _vm->_draw->_cursorWidth = 16; _vm->_draw->_cursorHeight = 16; _vm->_draw->_transparentCursor = 1; } void Init_v2::initGame() { if (_vm->getGameType() == kGameTypeAdibou1) { const Common::FSNode gameDataDir(ConfMan.getPath("path")); // Add additional applications directories (e.g. "Read/Count 4-5 years"). Common::FSList subdirs; gameDataDir.getChildren(subdirs, Common::FSNode::kListDirectoriesOnly); for (const Common::FSNode &subdirNode : subdirs) { Common::FSDirectory subdir(subdirNode); if (subdir.hasFile("c51.stk") || subdir.hasFile("c61.stk") || subdir.hasFile("l51.stk") || subdir.hasFile("l61.stk")) { debugC(1, kDebugFileIO, "Found Adibou/Adi application subdirectory \"%s\", adding it to the search path", subdir.getFSNode().getName().c_str()); SearchMan.addSubDirectoryMatching(gameDataDir, subdir.getFSNode().getName(), 0, 4, true); } } } Init::initGame(); } } // End of namespace Gob