/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GLK_SPEECH_H #define GLK_SPEECH_H #include "common/events.h" #include "glk/glk_types.h" #include "common/ustr.h" #if defined(USE_TTS) #include "common/text-to-speech.h" #endif namespace Glk { class Speech; class SpeechManager { public: static SpeechManager* getSpeechManagerInstance(); void releaseSpeechManagerInstance(); void speak(const Common::U32String &, Speech *); void stopSpeech(Speech *); static void syncSoundSettings(); private: SpeechManager(); ~SpeechManager(); static SpeechManager *_instance; int _refCount; #if defined(USE_TTS) Common::TextToSpeechManager *_ttsMan; Speech *_lastSpeechSource; #endif }; class Speech { private: SpeechManager *_speechManager; Common::U32String _speechBuffer; protected: Speech(); ~Speech(); void gli_initialize_tts(void); void gli_tts_flush(void); void gli_tts_purge(void); void gli_tts_speak(const uint32 *buf, size_t len); void gli_tts_speak(const char *buf, size_t len); void gli_free_tts(void); }; } // End of namespace Glk #endif