/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/language.h" #include "engines/game.h" namespace Glk { namespace Comprehend { const PlainGameDescriptor COMPREHEND_GAME_LIST[] = { {"transylvania", "Transylvania"}, {"crimsoncrown", "Crimson Crown"}, {"ootopos", "OO-Topos"}, {"transylvaniav2", "Transylvania (V2)"}, {"talisman", "Talisman: Challenging the Sands of Time"}, {nullptr, nullptr} }; struct ComprehendDetectionEntry { const char *const _gameId; const char *const _filename; const char *const _md5; }; const ComprehendDetectionEntry COMPREHEND_GAMES[] = { { "transylvania", "tr.gda", "22e08633eea02ceee49b909dfd982d22" }, { "crimsoncrown", "cc1.gda", "f2abf019675ac5c9bcfd81032bc7787b" }, { "ootopos", "g0", "56460c1ee669c253607534155d7e9db4" }, { "transylvaniav2", "g0", "384cbf0cd50888310fd33574e6baf880" }, { "talisman", "g0", "35770d4815e610b5252e3fcd9f11def3" }, {nullptr, nullptr, nullptr} }; } // End of namespace Comprehend } // End of namespace Glk