/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GLK_ALAN3_SYSERR #define GLK_ALAN3_SYSERR /* Header file for syserr unit of ARUN Alan System interpreter */ #include "glk/jumps.h" namespace Glk { namespace Alan3 { /* Functions: */ extern void syserr(const char *msg); extern void apperr(const char *msg); extern void playererr(CONTEXT, const char *msg); extern void setSyserrHandler(void (*handler)(const char *)); } // End of namespace Alan3 } // End of namespace Glk #endif