/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/file.h" #include "freescape/freescape.h" #include "freescape/games/eclipse/eclipse.h" #include "freescape/language/8bitDetokeniser.h" namespace Freescape { void EclipseEngine::initZX() { _viewArea = Common::Rect(56, 36, 265, 139); _maxEnergy = 25; _maxShield = 50; _soundIndexShoot = 5; _soundIndexCollide = -1; // Scripted _soundIndexStepDown = 12; _soundIndexStepUp = 12; _soundIndexMenu = -1; _soundIndexStart = 7; _soundIndexAreaChange = 7; _soundIndexStartFalling = 6; _soundIndexEndFalling = 5; _soundIndexNoShield = 8; _soundIndexNoEnergy = -1; _soundIndexFallen = 8; _soundIndexTimeout = 8; _soundIndexForceEndGame = 8; _soundIndexCrushed = 8; _soundIndexMissionComplete = 16; } void EclipseEngine::loadAssetsZXFullGame() { Common::File file; file.open("totaleclipse.zx.title"); if (file.isOpen()) { _title = loadAndConvertScrImage(&file); } else error("Unable to find totaleclipse.zx.title"); file.close(); file.open("totaleclipse.zx.border"); if (file.isOpen()) { _border = loadAndConvertScrImage(&file); } else error("Unable to find totaleclipse.zx.border"); file.close(); file.open("totaleclipse.zx.data"); if (!file.isOpen()) error("Failed to open totaleclipse.zx.data"); if (isEclipse2()) { loadMessagesFixedSize(&file, 0x2ac, 16, 30); loadFonts(&file, 0x61c3); loadSpeakerFxZX(&file, 0x8c6, 0x91a); load8bitBinary(&file, 0x63bb, 4); } else { loadMessagesFixedSize(&file, 0x2ac, 16, 23); loadFonts(&file, 0x6163); loadSpeakerFxZX(&file, 0x816, 0x86a); load8bitBinary(&file, 0x635b, 4); // These paper colors are also invalid, but to signal the use of a special effect (only in zx release) _areaMap[42]->_paperColor = 0; _areaMap[42]->_underFireBackgroundColor = 0; } _indicators.push_back(loadBundledImage("eclipse_ankh_indicator")); for (auto &it : _indicators) it->convertToInPlace(_gfx->_texturePixelFormat); } void EclipseEngine::loadAssetsZXDemo() { Common::File file; file.open("totaleclipse.zx.title"); if (file.isOpen()) { _title = loadAndConvertScrImage(&file); } else error("Unable to find totaleclipse.zx.title"); file.close(); file.open("totaleclipse.zx.border"); if (file.isOpen()) { _border = loadAndConvertScrImage(&file); } else error("Unable to find totaleclipse.zx.border"); file.close(); file.open("totaleclipse.zx.data"); if (!file.isOpen()) error("Failed to open totaleclipse.zx.data"); if (_variant & GF_ZX_DEMO_MICROHOBBY) { loadSpeakerFxZX(&file, 0x798, 0x7ec); loadMessagesFixedSize(&file, 0x2ac, 16, 23); loadMessagesFixedSize(&file, 0x56e6, 264, 1); loadFonts(&file, 0x5f7b); load8bitBinary(&file, 0x6173, 4); } else if (_variant & GF_ZX_DEMO_CRASH) { loadSpeakerFxZX(&file, 0x65c, 0x6b0); loadMessagesFixedSize(&file, 0x364, 16, 9); loadMessagesFixedSize(&file, 0x5901, 264, 5); loadFonts(&file, 0x6589); load8bitBinary(&file, 0x6781, 4); } else error("Unknown ZX Spectrum demo variant"); _indicators.push_back(loadBundledImage("eclipse_ankh_indicator")); for (auto &it : _indicators) it->convertToInPlace(_gfx->_texturePixelFormat); } void EclipseEngine::drawZXUI(Graphics::Surface *surface) { uint32 color = _currentArea->_underFireBackgroundColor; uint8 r, g, b; _gfx->readFromPalette(color, r, g, b); uint32 front = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b); color = _currentArea->_usualBackgroundColor; if (_gfx->_colorRemaps && _gfx->_colorRemaps->contains(color)) { color = (*_gfx->_colorRemaps)[color]; } _gfx->readFromPalette(color, r, g, b); uint32 back = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b); _gfx->readFromPalette(7, r, g, b); uint32 gray = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b); _gfx->readFromPalette(5, r, g, b); uint32 blue = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b); _gfx->readFromPalette(2, r, g, b); uint32 red = _gfx->_texturePixelFormat.ARGBToColor(0xFF, r, g, b); int score = _gameStateVars[k8bitVariableScore]; int shield = _gameStateVars[k8bitVariableShield] * 100 / _maxShield; int energy = _gameStateVars[k8bitVariableEnergy]; shield = shield < 0 ? 0 : shield; uint32 yellow = _gfx->_texturePixelFormat.ARGBToColor(0xFF, 0xFF, 0xFF, 0); Common::String message; int deadline; getLatestMessages(message, deadline); if (deadline <= _countdown) { drawStringInSurface(message, 102, 141, back, yellow, surface); _temporaryMessages.push_back(message); _temporaryMessageDeadlines.push_back(deadline); } else if (!_currentAreaMessages.empty()) drawStringInSurface(_currentArea->_name, 102, 141, back, yellow, surface); drawScoreString(score, 135, 11, back, gray, surface); Common::String shieldStr = Common::String::format("%d", shield); int x = 171; if (shield < 10) x = 179; else if (shield < 100) x = 175; if (energy < 0) energy = 0; drawStringInSurface(shieldStr, x, 161, back, red, surface); Common::Rect jarBackground(120, 162, 144, 192 - 4); surface->fillRect(jarBackground, back); Common::Rect jarWater(120, 192 - energy - 4, 144, 192 - 4); surface->fillRect(jarWater, blue); drawStringInSurface(shiftStr("0", 'Z' - '$' + 1 - _angleRotationIndex), 79, 141, back, yellow, surface); drawStringInSurface(shiftStr("3", 'Z' - '$' + 1 - _playerStepIndex), 63, 141, back, yellow, surface); drawStringInSurface(shiftStr("7", 'Z' - '$' + 1 - _playerHeightNumber), 240, 141, back, yellow, surface); if (_shootingFrames > 0) { drawStringInSurface(shiftStr("4", 'Z' - '$' + 1), 232, 141, back, yellow, surface); drawStringInSurface(shiftStr("<", 'Z' - '$' + 1) , 240, 141, back, yellow, surface); } drawAnalogClock(surface, 89, 172, back, back, gray); surface->fillRect(Common::Rect(227, 168, 235, 187), gray); drawCompass(surface, 231, 177, _yaw, 10, back); drawIndicator(surface, 65, 7, 8); drawEclipseIndicator(surface, 215, 3, front, gray); } } // End of namespace Freescape