/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "audio/audiostream.h" #include "audio/mixer.h" #include "engines/freescape/games/driller/c64.music.h" namespace Freescape { enum DrillerFontSize { kDrillerFontSmall, kDrillerFontNormal, }; class DrillerEngine : public FreescapeEngine { public: DrillerEngine(OSystem *syst, const ADGameDescription *gd); ~DrillerEngine(); uint32 _initialJetEnergy; uint32 _initialJetShield; uint32 _initialTankEnergy; uint32 _initialTankShield; bool _useAutomaticDrilling; DrillerSIDPlayer *_playerSid; // Only used for Amiga and Atari ST Font _fontSmall; void drawString(const DrillerFontSize size, const Common::String &str, int x, int y, uint32 primaryColor, uint32 secondaryColor, uint32 backColor, Graphics::Surface *surface); Common::HashMap _drillStatusByArea; Common::HashMap _drillMaxScoreByArea; Common::HashMap _drillSuccessByArea; void initKeymaps(Common::Keymap *engineKeyMap, Common::Keymap *infoScreenKeyMap, const char *target) override; void initGameState() override; bool checkIfGameEnded() override; void endGame() override; void gotoArea(uint16 areaID, int entranceID) override; void drawInfoMenu() override; void drawSensorShoot(Sensor *sensor) override; void drawCompass(Graphics::Surface *surface, int x, int y, double degrees, double magnitude, double fov, uint32 color); void pressedKey(const int keycode) override; Common::Error saveGameStreamExtended(Common::WriteStream *stream, bool isAutosave = false) override; Common::Error loadGameStreamExtended(Common::SeekableReadStream *stream) override; private: bool drillDeployed(Area *area); GeometricObject *_drillBase; Math::Vector3d drillPosition(); void addDrill(const Math::Vector3d position, bool gasFound); bool checkDrill(const Math::Vector3d position); void removeDrill(Area *area); void addSkanner(Area *area); void loadAssets() override; void loadAssetsAtariFullGame() override; void loadAssetsAtariDemo() override; void loadAssetsAmigaFullGame() override; void loadAssetsAmigaDemo() override; void loadAssetsDOSFullGame() override; void loadAssetsDOSDemo() override; void loadAssetsZXFullGame() override; void loadAssetsCPCFullGame() override; void loadAssetsC64FullGame() override; void drawDOSUI(Graphics::Surface *surface) override; void drawZXUI(Graphics::Surface *surface) override; void drawCPCUI(Graphics::Surface *surface) override; void drawC64UI(Graphics::Surface *surface) override; void drawAmigaAtariSTUI(Graphics::Surface *surface) override; bool onScreenControls(Common::Point mouse) override; void initAmigaAtari(); void initDOS(); void initZX(); void initCPC(); void initC64(); void updateTimeVariables() override; Common::Rect _moveFowardArea; Common::Rect _moveLeftArea; Common::Rect _moveRightArea; Common::Rect _moveBackArea; Common::Rect _moveUpArea; Common::Rect _moveDownArea; Common::Rect _deployDrillArea; Common::Rect _infoScreenArea; Common::Rect _saveGameArea; Common::Rect _loadGameArea; Graphics::ManagedSurface *load8bitTitleImage(Common::SeekableReadStream *file, int offset); Graphics::ManagedSurface *load8bitDemoImage(Common::SeekableReadStream *file, int offset); uint32 getPixel8bitTitleImage(int index); void renderPixels8bitTitleImage(Graphics::ManagedSurface *surface, int &i, int &j, int pixels); Graphics::ManagedSurface *_borderExtra; Texture *_borderExtraTexture; Common::SeekableReadStream *decryptFileAtari(const Common::Path &filename); Common::SeekableReadStream *decryptFileAtariVirtualWorlds(const Common::Path &filename); }; enum DrillerReleaseFlags { GF_AMIGA_MAGAZINE_DEMO = (1 << 0), GF_ATARI_MAGAZINE_DEMO = (1 << 1), }; }