/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/file.h" #include "freescape/freescape.h" #include "freescape/games/dark/dark.h" #include "freescape/language/8bitDetokeniser.h" namespace Freescape { void DarkEngine::loadAssetsAtariFullGame() { Common::File file; file.open("0.drk"); _title = loadAndConvertNeoImage(&file, 0x13ec); file.close(); Common::SeekableReadStream *stream = decryptFileAmigaAtari("1.drk", "0.drk", 840); parseAmigaAtariHeader(stream); _border = loadAndConvertNeoImage(stream, 0xd710); Common::Array chars; chars = getCharsAmigaAtariInternal(8, 8, - 7 - 8, 16, 16, stream, 0xd06a, 85); _fontBig = Font(chars); chars = getCharsAmigaAtariInternal(8, 8, 0, 10, 8, stream, 0xd49a, 85); _fontMedium = Font(chars); chars = getCharsAmigaAtariInternal(8, 5, - 7 - 8, 10, 16, stream, 0xd49a, 85); _fontSmall = Font(chars); _fontSmall.setCharWidth(4); _fontLoaded = true; load8bitBinary(stream, 0x20918, 16); loadMessagesVariableSize(stream, 0x3f6f, 66); loadPalettes(stream, 0x204d6); loadGlobalObjects(stream, 0x32f6, 24); loadSoundsFx(stream, 0x266e8, 11); GeometricObject *obj = nullptr; obj = (GeometricObject *)_areaMap[15]->objectWithID(18); assert(obj); obj->_cyclingColors = true; obj = (GeometricObject *)_areaMap[15]->objectWithID(26); assert(obj); obj->_cyclingColors = true; for (int i = 0; i < 3; i++) { int16 id = 227 + i * 6 - 2; for (int j = 0; j < 2; j++) { //debugC(1, kFreescapeDebugParser, "Restoring object %d to from ECD %d", id, index); obj = (GeometricObject *)_areaMap[255]->objectWithID(id); assert(obj); obj->_cyclingColors = true; id--; } } for (auto &area : _areaMap) { // Center and pad each area name so we do not have to do it at each frame area._value->_name = centerAndPadString(area._value->_name, 26); } } } // End of namespace Freescape