MODULE := engines/efh MODULE_OBJS = \ constants.o \ efh.o \ fight.o \ files.o \ graphics.o \ init.o \ menu.o \ metaengine.o \ savegames.o \ script.o \ sound.o \ utils.o MODULE_DIRS += \ engines/efh # This module can be built as a plugin ifeq ($(ENABLE_EFH), DYNAMIC_PLUGIN) PLUGIN := 1 endif # Include common rules include $(srcdir)/rules.mk # Detection objects DETECT_OBJS += $(MODULE)/detection.o