/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/events.h" #include "video/psx_decoder.h" #include "dragons/dragons.h" #include "dragons/screen.h" #include "dragons/strplayer.h" namespace Dragons { StrPlayer::StrPlayer(DragonsEngine *vm, Screen *screen) : _vm(vm), _screen(screen) { _decoder = new Video::PSXStreamDecoder(Video::PSXStreamDecoder::kCD2x); } void StrPlayer::playVideo(const Common::Path &filename) { bool skipped = false; if (!_decoder->loadFile(filename)) { error("Error playing video from %s", filename.toString(Common::Path::kNativeSeparator).c_str()); } _decoder->start(); while (!_vm->shouldQuit() && !_decoder->endOfVideo() && !skipped) { if (_decoder->needsUpdate()) { const Graphics::Surface *frame = _decoder->decodeNextFrame(); if (frame) { _screen->clearScreen(); _screen->copyRectToSurface(*frame, 0, 0, Common::Rect(frame->w, frame->h)); _screen->updateScreen(); } } Common::Event event; while (_vm->_system->getEventManager()->pollEvent(event)) { if (event.type == Common::EVENT_CUSTOM_ENGINE_ACTION_END && (event.customType == Dragons::kDragonsActionSelect || event.customType == Dragons::kDragonsActionEnter)) { skipped = true; } } _vm->_system->delayMillis(10); } _screen->clearScreen(); _decoder->close(); } StrPlayer::~StrPlayer() { delete _decoder; } } // End of namespace Dragons