/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/macresman.h" #include "common/stream.h" #include "director/director.h" #include "director/cast.h" #include "director/stxt.h" namespace Director { Stxt::Stxt(Cast *cast, Common::SeekableReadStreamEndian &textStream) : _cast(cast) { // TODO: Side effects on textStream make this a little hard to understand in context? _textType = kTextTypeFixed; _textAlign = kTextAlignLeft; _textShadow = 0; _unk1f = _unk2f = 0; _unk3f = 0; _size = textStream.size(); // D4+ variant if (textStream.size() == 0) return; uint32 offset = textStream.readUint32(); if (offset != 12) { textStream.hexdump(textStream.size()); error("Stxt init: unhandled offset, %d", offset); return; } uint32 strLen = textStream.readUint32(); uint32 dataLen = textStream.readUint32(); Common::String text = textStream.readString(0, strLen); debugC(3, kDebugText, "Stxt init: offset: %d strLen: %d dataLen: %d textlen: %u", offset, strLen, dataLen, text.size()); // TODO: Before applying formatting and decoding the text to a U32String, // check if the following hold true: // - The engine platform doesn't match the file platform // - The movie has a valid font table (FXmp) // - The font table has a mapping between the two platforms // - The text has sections written in a font without a Map None qualifier // If yes, then just those sections should be preprocessed by churning the // bytes through the appropriate mapping (e.g. if running a Mac file on // Windows, use the "Mac: => Win:" rules). // Confirmed in real Director 4 that these sections are preprocessed in // the cast member on startup and not faked at text render time. uint16 formattingCount = textStream.readUint16(); uint32 prevPos = 0; debugC(3, kDebugText, "Stxt init: formattingCount: %u", formattingCount); Common::U32String logText; while (formattingCount) { uint16 currentFont = _style.fontId; _style.read(textStream, _cast); assert(prevPos <= _style.formatStartOffset); // If this is triggered, we have to implement sorting Common::String textPart; while (prevPos != _style.formatStartOffset) { char f = text.firstChar(); textPart += f; text.deleteChar(0); if (f == '\001') // Insert two \001s as a replacement _ftext += '\001'; prevPos++; } _rtext += textPart; Common::CodePage encoding = detectFontEncoding(cast->_platform, currentFont); Common::U32String u32TextPart(textPart, encoding); _ptext += u32TextPart; _ftext += u32TextPart; logText += Common::toPrintable(u32TextPart); Common::String format = Common::String::format("\001\016%04x%02x%04x%04x%04x%04x", _style.fontId, _style.textSlant, _style.fontSize, _style.r, _style.g, _style.b); _ftext += format; logText += Common::toPrintable(format); formattingCount--; } _rtext += text; Common::CodePage encoding = detectFontEncoding(cast->_platform, _style.fontId); Common::U32String u32Text(text, encoding); _ptext += u32Text; _ftext += u32Text; logText += Common::toPrintable(u32Text); debugC(4, kDebugText, "#### text:\n%s\n####", logText.encode(Common::kUtf8).c_str()); } FontStyle::FontStyle() { formatStartOffset = 0; height = 0; ascent = 0; fontId = 0; textSlant = 0; fontSize = 12; r = g = b = 0; } void FontStyle::read(Common::ReadStreamEndian &stream, Cast *cast) { formatStartOffset = stream.readUint32(); uint16 originalHeight = height = stream.readUint16(); ascent = stream.readUint16(); uint16 originalFontId = fontId = stream.readUint16(); textSlant = stream.readByte(); stream.readByte(); // padding fontSize = stream.readUint16(); r = stream.readUint16(); g = stream.readUint16(); b = stream.readUint16(); if (cast->_fontMap.contains(originalFontId)) { FontMapEntry *info = cast->_fontMap[originalFontId]; fontId = info->toFont; if (info->sizeMap.contains(originalHeight)) { height = info->sizeMap[height]; } } debugC(3, kDebugLoading, "FontStyle::read(): formatStartOffset: %d, height: %d -> %d ascent: %d, fontId: %d -> %d, textSlant: %d, fontSize: %d, r: %x g: %x b: %x", formatStartOffset, originalHeight, height, ascent, originalFontId, fontId, textSlant, fontSize, r, g, b); } void FontStyle::write(Common::SeekableWriteStream *writeStream) { debugC(3, kDebugSaving, "FontStyle::write(): formatStartOffset: %d, height: %d ascent: %d, fontId: %d, textSlant: %d, fontSize: %d, r: %x g: %x b: %x", formatStartOffset, height, ascent, fontId, textSlant, fontSize, r, g, b); writeStream->writeUint32BE(formatStartOffset); writeStream->writeUint16BE(height); writeStream->writeUint16BE(ascent); writeStream->writeUint16BE(fontId); writeStream->writeByte(textSlant); writeStream->writeByte(0); // padding writeStream->writeUint16BE(fontSize); writeStream->writeUint16BE(r); writeStream->writeUint16BE(g); writeStream->writeUint16BE(b); } } // End of namespace Director