/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef DIRECTOR_LINGO_XTRAS_S_SMACKER_H
#define DIRECTOR_LINGO_XTRAS_S_SMACKER_H
namespace Director {
class SmackerXtraObject : public Object {
public:
SmackerXtraObject(ObjectType objType);
bool hasProp(const Common::String &propName) override;
Datum getProp(const Common::String &propName) override;
};
namespace SmackerXtra {
extern const char *xlibName;
extern const XlibFileDesc fileNames[];
void open(ObjectType type, const Common::Path &path);
void close(ObjectType type);
void m_new(int nargs);
void m_SmackQuickPlay(int nargs);
void m_SmackQuickPlayTrans(int nargs);
void m_SmackOpen(int nargs);
void m_SmackOpenTrans(int nargs);
void m_SmackClose(int nargs);
void m_SmackPlay(int nargs);
void m_SmackPlayFrames(int nargs);
void m_SmackPlayLooped(int nargs);
void m_SmackPlayNext(int nargs);
void m_SmackRemapToSystemPalette(int nargs);
void m_SmackRemapToPalette(int nargs);
void m_SmackRemapToBitmap(int nargs);
void m_SmackSetWindowStyle(int nargs);
void m_SmackSetWindowTitle(int nargs);
void m_SmackSetTransBackground(int nargs);
void m_SmackSetInterfaceKeys(int nargs);
void m_SmackSetBitmap(int nargs);
void m_SmackSetPosition(int nargs);
void m_SmackSetAlignment(int nargs);
void m_SmackGoto(int nargs);
void m_SmackGetFramesPerSecond(int nargs);
void m_SmackGetFrameNum(int nargs);
void m_SmackGetFrames(int nargs);
void m_SmackGetHeight(int nargs);
void m_SmackGetWidth(int nargs);
void m_SmackGetLastKey(int nargs);
void m_SmackGetMouseX(int nargs);
void m_SmackGetMouseY(int nargs);
void m_SmackGetMouseClickX(int nargs);
void m_SmackGetMouseClickY(int nargs);
void m_SmackHideVideo(int nargs);
void m_SmackSetDisplayMode(int nargs);
void m_SmackGetSummary(int nargs);
void m_SmackScreenMethod(int nargs);
} // End of namespace SmackerXtra
} // End of namespace Director
#endif