/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DIRECTOR_LINGO_XTRAS_S_SMACKER_H #define DIRECTOR_LINGO_XTRAS_S_SMACKER_H namespace Director { class SmackerXtraObject : public Object { public: SmackerXtraObject(ObjectType objType); bool hasProp(const Common::String &propName) override; Datum getProp(const Common::String &propName) override; }; namespace SmackerXtra { extern const char *xlibName; extern const XlibFileDesc fileNames[]; void open(ObjectType type, const Common::Path &path); void close(ObjectType type); void m_new(int nargs); void m_SmackQuickPlay(int nargs); void m_SmackQuickPlayTrans(int nargs); void m_SmackOpen(int nargs); void m_SmackOpenTrans(int nargs); void m_SmackClose(int nargs); void m_SmackPlay(int nargs); void m_SmackPlayFrames(int nargs); void m_SmackPlayLooped(int nargs); void m_SmackPlayNext(int nargs); void m_SmackRemapToSystemPalette(int nargs); void m_SmackRemapToPalette(int nargs); void m_SmackRemapToBitmap(int nargs); void m_SmackSetWindowStyle(int nargs); void m_SmackSetWindowTitle(int nargs); void m_SmackSetTransBackground(int nargs); void m_SmackSetInterfaceKeys(int nargs); void m_SmackSetBitmap(int nargs); void m_SmackSetPosition(int nargs); void m_SmackSetAlignment(int nargs); void m_SmackGoto(int nargs); void m_SmackGetFramesPerSecond(int nargs); void m_SmackGetFrameNum(int nargs); void m_SmackGetFrames(int nargs); void m_SmackGetHeight(int nargs); void m_SmackGetWidth(int nargs); void m_SmackGetLastKey(int nargs); void m_SmackGetMouseX(int nargs); void m_SmackGetMouseY(int nargs); void m_SmackGetMouseClickX(int nargs); void m_SmackGetMouseClickY(int nargs); void m_SmackHideVideo(int nargs); void m_SmackSetDisplayMode(int nargs); void m_SmackGetSummary(int nargs); void m_SmackScreenMethod(int nargs); } // End of namespace SmackerXtra } // End of namespace Director #endif