/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/system.h" #include "dgds/dgds.h" #include "dgds/minigames/china_tank.h" namespace Dgds { ChinaTank::ChinaTank() { } void ChinaTank::init() { } void ChinaTank::tick() { g_system->displayMessageOnOSD(Common::U32String("Tank minigame not implemented yet!")); DgdsEngine::getInstance()->setMenuToTrigger(kMenuSkipArcade); } void ChinaTank::end() { } } // end namespace Dgds