/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DGDS_IMAGE_H #define DGDS_IMAGE_H #include "common/ptr.h" #include "common/rect.h" #include "dgds/resource.h" namespace Common { class SeekableReadStream; } namespace Graphics { struct Surface; class ManagedSurface; } namespace Dgds { class Decompressor; class DgdsChunkReader; class ResourceManager; enum ImageFlipMode { kImageFlipNone = 0, kImageFlipV = 1, kImageFlipH = 2, kImageFlipHV = 3, }; class Image { public: Image(ResourceManager *resourceMan, Decompressor *decompressor); virtual ~Image(); void drawScreen(const Common::String &filename, Graphics::ManagedSurface &dst); void loadBitmap(const Common::String &filename); int frameCount(const Common::String &filename); void drawBitmap(uint frameno, int x, int y, const Common::Rect &drawWin, Graphics::ManagedSurface &dst, ImageFlipMode flip = kImageFlipNone, int dstWidth = 0, int dstHeight = 0) const; void drawScrollBitmap(int16 x, int16 y, int16 width, int16 height, int16 scrollX, int16 scrollY, const Common::Rect &drawWin, Graphics::ManagedSurface &dst) const; Common::SharedPtr getSurface(uint frameno) const; const Common::Array> &getFrames() const { return _frames; } int16 getFrameFromMatrix(int16 x, int16 y); int16 width(uint frameno) const; int16 height(uint frameno) const; int loadedFrameCount() const { return _frames.size(); } bool isLoaded() const { return !_frames.empty(); } const Common::String &getFilename() const { return _filename; } private: void loadAmigaBitmap(Common::SeekableReadStream *stream, DGDS_EX ex); void loadPCBitmap(Common::SeekableReadStream *stream, DGDS_EX ex); void loadAmigaScreen(Graphics::ManagedSurface &surf, Common::SeekableReadStream *stream, DGDS_EX ex); void loadPCScreen(Graphics::ManagedSurface &surf, Common::SeekableReadStream *stream, DGDS_EX ex); void loadBitmap4(Graphics::ManagedSurface *surf, uint32 toffset, Common::SeekableReadStream *stream, bool highByte, uint16 width, uint16 height); void loadBitmap8(Graphics::ManagedSurface *surf, uint32 toffset, Common::SeekableReadStream *stream, uint16 width, uint16 height); uint32 loadVQT(Graphics::ManagedSurface *surf, uint32 toffset, Common::SeekableReadStream *stream); bool loadSCN(Graphics::ManagedSurface *surf, Common::SeekableReadStream *stream); Common::Array> _frames; ResourceManager *_resourceMan; Decompressor *_decompressor; Common::String _filename; // the file this was loaded from - only used for debugging // Used if the image is a scrolling image. int16 _matrixX; int16 _matrixY; Common::Array _tileMatrix; }; } // End of namespace Dgds #endif // DGDS_IMAGE_H