/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DGDS_DECOMPRESS_H #define DGDS_DECOMPRESS_H #include "common/scummsys.h" namespace Common { class SeekableReadStream; } namespace Dgds { class RleDecompressor { public: uint32 decompress(byte *dest, uint32 sz, Common::SeekableReadStream &input); }; class LzwDecompressor { public: LzwDecompressor(); uint32 decompress(byte *dest, uint32 sz, Common::SeekableReadStream &input); protected: void reset(); uint32 getCode(uint32 totalBits, Common::SeekableReadStream &input); private: struct { byte str[256]; uint8 len; } _codeTable[0x4000]; byte _codeCur[256]; uint32 _bitsData; uint32 _bitsSize; uint32 _codeSize; uint32 _codeLen; uint32 _cacheBits; uint32 _tableSize; uint32 _tableMax; bool _tableFull; }; class Decompressor { public: Decompressor(); virtual ~Decompressor(); byte *decompress(Common::SeekableReadStream *input, int size, uint32 &uncompressedSize); private: RleDecompressor _rleDecompressor; LzwDecompressor _lzwDecompressor; }; } // End of namespace Dgds #endif // DGDS_DECOMPRESS_H