/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DARKSEED_MENU_H #define DARKSEED_MENU_H #include "darkseed/zhmenufont.h" #include "darkseed/langtext.h" namespace Darkseed { class Menu { private: bool _open = false; ZhMenuFont *_zhFont = nullptr; public: Menu(); ~Menu(); bool isOpen() const { return _open; } void loadMenu(); private: void drawSoundMenuItem(); Common::KeyCode getLocalisedConfirmToQuitKeycode(); void drawMenuItem(const I18NTextWithPosition &menuText); }; } // namespace Darkseed #endif //DARKSEED_MENU_H