/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef DARKSEED_IMG_H #define DARKSEED_IMG_H #include "common/array.h" #include "common/scummsys.h" #include "common/file.h" namespace Darkseed { class Img { uint16 _x = 0; uint16 _y = 0; uint16 _width = 0; uint16 _height = 0; byte _mode = 0; Common::Array _pixels; public: bool load(const Common::Path &filename); bool load(Common::SeekableReadStream &readStream); bool loadWithoutPosition(Common::SeekableReadStream &readStream); void draw(int drawMode = 0, int drawWidth = 0); void drawAt(uint16 xPos, uint16 yPos, int drawMode = 0, int drawWidth = 0); Common::Array &getPixels(); uint16 getX() const { return _x; } uint16 getY() const { return _y; } uint16 getWidth() const { return _width; } uint16 getHeight() const { return _height; } private: bool unpackRLE(Common::SeekableReadStream &readStream, Common::Array &buf); void unpackPlanarData(Common::Array &planarData, uint16 headerOffset); }; } // namespace Darkseed #endif // DARKSEED_IMG_H