/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef CRYOMNI3D_FONTS_CRYOEXTFONT_H #define CRYOMNI3D_FONTS_CRYOEXTFONT_H #include "common/array.h" #include "common/hashmap.h" #include "common/str.h" #include "graphics/font.h" namespace Common { class SeekableReadStream; } namespace CryOmni3D { class CryoExtFont : public Graphics::Font { public: CryoExtFont() : _height(0), _maxAdvance(0), _crf(nullptr), _codepage(Common::kCodePageInvalid) { } virtual ~CryoExtFont(); void load(const Common::Path &fontFile, Common::CodePage encoding); virtual int getFontHeight() const { return _height; } virtual int getMaxCharWidth() const { return _maxAdvance; } virtual int getCharWidth(uint32 chr) const; virtual Common::Rect getBoundingBox(uint32 chr) const; virtual void drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const; private: void loadOffsets(const Common::Path &offsetsFile); void assureCached(uint32 chr) const; uint32 mapGlyph(uint32 chr) const; struct Glyph { uint16 h; uint16 w; int16 offX; int16 offY; uint16 advance; byte *bitmap; Glyph(); ~Glyph(); uint setup(uint16 width, uint16 height); }; uint16 _height; uint16 _maxAdvance; byte _comment[32]; Common::CodePage _codepage; mutable Common::SeekableReadStream *_crf; Common::Array _offsets; typedef Common::HashMap GlyphCache; mutable GlyphCache _cache; }; } // End of namespace CryOmni3D #endif