/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef CRYOMNI3D_DETECTION_H #define CRYOMNI3D_DETECTION_H #include "engines/advancedDetector.h" namespace CryOmni3D { enum CryOmni3DGameType { GType_VERSAILLES, GType_HNM_PLAYER }; enum CryOmni3DGameFeatures { GF_VERSAILLES_FONTS_MASK = (3 << 0), // Fonts flag mask GF_VERSAILLES_FONTS_NUMERIC = (0 << 0), // Fonts are font01.crf, ... GF_VERSAILLES_FONTS_SET_A = (1 << 0), // Fonts are for French Macintosh (development version) GF_VERSAILLES_FONTS_SET_B = (2 << 0), // Standard set (Helvet12 is used for debugging docs) GF_VERSAILLES_FONTS_SET_C = (3 << 0), // Fonts for Italian version (Helvet12 is used for docs texts) GF_VERSAILLES_AUDIOPADDING_NO = (0 << 2), // Audio files have underscore padding before extension GF_VERSAILLES_AUDIOPADDING_YES = (1 << 2), // Audio files have underscore padding before extension GF_VERSAILLES_LINK_STANDARD = (0 << 3), // Links file is lien_doc.txt GF_VERSAILLES_LINK_LOCALIZED = (1 << 3) // Links file is taken from cryomni3d.dat }; struct CryOmni3DGameDescription { AD_GAME_DESCRIPTION_HELPERS(desc); ADGameDescription desc; uint8 gameType; uint32 features; }; } // End of namespace CryOmni3D #endif // CRYOMNI3D_DETECTION_H