/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #ifndef CRAB_QUESTMENU_H #define CRAB_QUESTMENU_H #include "crab/event/quest.h" #include "crab/ui/PageMenu.h" #include "crab/ui/QuestText.h" namespace Crab { namespace pyrodactyl { namespace ui { class QuestMenu { // The collection of quest pages PageButtonMenu _menu; // The currently selected quest for reading int _selQuest; // The currently selected page int _selPage; // The currently selected button in the page menu int _selBu; // For drawing quest text QuestText _text; // For drawing quest tabs FontKey _font; Align _align; int _colN, _colS; ButtonImage _imgN, _imgS; Vector2i _offTitle, _offUnread; public: // All the quests currently in this menu Common::Array _quest; // Keep track of unread notifications for each category button bool _unread; QuestMenu(); ~QuestMenu() {} void load(rapidxml::xml_node *node); void draw(Button &buMap); bool handleEvents(Button &buMap, Common::String &mapTitle, const Common::Event &event); void useKeyboard(const bool &val) { _menu.useKeyboard(val); } void assignPaths() { _menu.assignPaths(); } void marker(const Common::String &title, const bool &val); void add(const Common::String &title, const Common::String &txt); void add(const pyrodactyl::event::Quest &q); void erase(const int &index); void select(const int &questIndex); void saveState(rapidxml::xml_document &doc, rapidxml::xml_node *root, const char *name); void loadState(rapidxml::xml_node *node); void setUI(); }; } // End of namespace ui } // End of namespace pyrodactyl } // End of namespace Crab #endif // CRAB_QUESTMENU_H