/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/crab.h"
#include "crab/GameParam.h"
#include "crab/people/opinion.h"
namespace Crab {
namespace pyrodactyl {
namespace people {
int OPINION_MIN = 0, OPINION_MAX = 100;
}
} // End of namespace pyrodactyl
using namespace pyrodactyl::people;
Opinion::Opinion() {
_val[OPI_LIKE] = 0;
_val[OPI_FEAR] = 0;
_val[OPI_RESPECT] = 0;
}
void Opinion::load(rapidxml::xml_node *node) {
loadNum(_val[OPI_LIKE], "like", node);
loadNum(_val[OPI_FEAR], "fear", node);
loadNum(_val[OPI_RESPECT], "respect", node);
}
void Opinion::change(const OpinionType &type, const int &change) {
_val[type] += change;
validate(type);
}
void Opinion::set(const OpinionType &type, const int &num) {
_val[type] = num;
validate(type);
}
void Opinion::validate(const OpinionType &type) {
if (_val[type] < OPINION_MIN)
_val[type] = OPINION_MIN;
else if (_val[type] > OPINION_MAX)
_val[type] = OPINION_MAX;
}
void Opinion::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node *root) {
rapidxml::xml_node *child = doc.allocate_node(rapidxml::node_element, "opinion");
child->append_attribute(doc.allocate_attribute("like", g_engine->_stringPool->get(_val[OPI_LIKE])));
child->append_attribute(doc.allocate_attribute("fear", g_engine->_stringPool->get(_val[OPI_FEAR])));
child->append_attribute(doc.allocate_attribute("respect", g_engine->_stringPool->get(_val[OPI_RESPECT])));
root->append_node(child);
}
} // End of namespace Crab