/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #ifndef CRAB_ITEM_H #define CRAB_ITEM_H #include "crab/image/ImageManager.h" #include "crab/people/person.h" #include "crab/stat/bonus.h" namespace Crab { namespace pyrodactyl { namespace item { struct Item { // The id, name and description of the item Common::String _id, _name, _desc; // The image for the item ImageKey _img; // The type of item Common::String _type; // The stat bonuses provided by the item Common::Array _bonus; // The price uint _value; Item() { clear(); } ~Item() {} void clear(); void statChange(pyrodactyl::people::Person &obj, bool increase); void load(rapidxml::xml_node *node); void draw(const int &x, const int &y); void saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node *root); }; } // End of namespace item } // End of namespace pyrodactyl } // End of namespace Crab #endif // CRAB_ITEM_H