/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #ifndef CRAB_TILEINFO_H #define CRAB_TILEINFO_H #include "crab/loaders.h" namespace Crab { namespace TMX { typedef uint GidFormat; // Bits on the far end of the 32-bit global tile ID are used for tile flags const static GidFormat FlippedHorizontallyFlag = 0x80000000; const static GidFormat FlippedVerticallyFlag = 0x40000000; const static GidFormat FlippedAntiDiagonallyFlag = 0x20000000; struct TileInfo { // The gid of the tile GidFormat _gid; // Do we need to flip this tile? TextureFlipType _flip; TileInfo() { _gid = 0; _flip = FLIP_NONE; } TileInfo(rapidxml::xml_node *node) { // Load the gid of the tile if (!loadNum(_gid, "gid", node)) _gid = 0; bool horizontal = (_gid & FlippedHorizontallyFlag) != 0; bool vertical = (_gid & FlippedVerticallyFlag) != 0; bool antidiagonal = (_gid & FlippedAntiDiagonallyFlag) != 0; // Find how the tile is flipped if (horizontal) { if (vertical) { if (antidiagonal) _flip = FLIP_XYD; else _flip = FLIP_XY; } else if (antidiagonal) _flip = FLIP_DX; else _flip = FLIP_X; } else if (vertical) { if (antidiagonal) _flip = FLIP_DY; else _flip = FLIP_Y; } else if (antidiagonal) _flip = FLIP_D; else _flip = FLIP_NONE; // Clear the flags _gid &= ~(FlippedHorizontallyFlag | FlippedVerticallyFlag | FlippedAntiDiagonallyFlag); } bool operator==(const TileInfo& other) const { return (_gid == other._gid) && (_flip == other._flip); } }; } // End of namespace TMX } // End of namespace Crab #endif // CRAB_TILEINFO_H