/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * This code is based on the CRAB engine * * Copyright (c) Arvind Raja Yadav * * Licensed under MIT * */ #include "crab/TMX/TMXLayer.h" namespace Crab { using namespace TMX; bool Layer::load(rapidxml::xml_node *node) { if (nodeValid(node)) return loadStr(_name, "name", node) && loadNum(_w, "width", node) && loadNum(_h, "height", node); return false; } bool MapLayer::load(const Common::Path &path, rapidxml::xml_node *node) { if (Layer::load(node)) { if (nodeValid("image", node, false)) { _type = LAYER_IMAGE; rapidxml::xml_node *imgnode = node->first_node("image"); if (imgnode->first_attribute("source") != nullptr) _img.load(path.append(imgnode->first_attribute("source")->value())); } else { _type = LAYER_NORMAL; int i = 0; Common::Array t; //.tmx stores tiles row-first for (auto n = node->first_node("data")->first_node("tile"); n != nullptr; n = n->next_sibling("tile")) { t.push_back(n); if (++i >= _w) { _tile.push_back(t); t.clear(); i = 0; } } } // load properties associated with the layer, such as: // Is it a prop layer or not? If yes, the prop dimensions // The rate of scrolling of the layer, used for parallax scrolling if (nodeValid("properties", node, false)) { Common::String n, v; for (auto p = node->first_node("properties")->first_node("property"); p != nullptr; p = p->next_sibling("property")) { if (loadStr(n, "name", p) && loadStr(v, "value", p)) { if (n == "prop" && v == "true") _type = LAYER_PROP; else if (n == "autohide" && v == "true") _type = LAYER_AUTOHIDE; else if (n == "autoshow" && v == "true") _type = LAYER_AUTOSHOW; else if (n == "x") { _pos.x = stringToNumber(v); } else if (n == "y") { _pos.y = stringToNumber(v); } else if (n == "w") { _pos.w = stringToNumber(v); } else if (n == "h") { _pos.h = stringToNumber(v); } else if (n == "scroll_rate_x") { _rate.x = stringToNumber(v); _type = LAYER_PARALLAX; } else if (n == "scroll_rate_y") { _rate.y = stringToNumber(v); _type = LAYER_PARALLAX; } } } } return true; } return false; } } // End of namespace Crab