/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "chewy/defines.h" #include "chewy/events.h" #include "chewy/globals.h" #include "chewy/room.h" #include "chewy/rooms/room59.h" namespace Chewy { namespace Rooms { void Room59::look_poster() { if (!_G(gameState).R59PosterWeg) { _G(atds)->set_all_ats_str(302, 1, ATS_DATA); _G(atds)->set_all_ats_str(301, 1, ATS_DATA); _G(gameState).R59PosterWeg = true; invent_2_slot(SPARK_INV); switchRoom(60); } } } // namespace Rooms } // namespace Chewy