/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1995 Presto Studios, Inc. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BURIED_INVENTORY_INFO_H #define BURIED_INVENTORY_INFO_H #include "buried/navdata.h" #include "buried/window.h" namespace Graphics { class Font; struct Surface; } namespace Buried { class AVIFrames; class InventoryInfoWindow : public Window { public: InventoryInfoWindow(BuriedEngine *vm, Window *parent, int currentItemID); ~InventoryInfoWindow(); bool changeCurrentItem(int newItemID); void onPaint(); bool onEraseBackground(); void onLButtonUp(const Common::Point &point, uint flags); void onTimer(uint timer); private: Graphics::Font *_textFont; int _fontHeight; int _currentItemID; VideoWindow *_videoWindow; int32 _spinStart; int32 _spinLength; uint _timer; }; class BurnedLetterViewWindow : public Window { public: BurnedLetterViewWindow(BuriedEngine *vm, Window *parent, const LocationStaticData &curSceneStaticData); ~BurnedLetterViewWindow(); void onPaint(); void onLButtonUp(const Common::Point &point, uint flags); void onMouseMove(const Common::Point &point, uint flags); bool onSetCursor(uint message); private: LocationStaticData _curSceneStaticData; int _viewCount; int _curView; Common::Rect _top, _bottom, _left, _right, _putDown; int _translatedTextResourceID; int _curLineIndex; Graphics::Surface *_preBuffer; AVIFrames *_stillFrames; Common::Point _curMousePos; int _viewLineCount[3]; bool _rebuildPage; }; } // End of namespace Buried #endif