/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BLADERUNNER_KIA_SECTION_SETTINGS_H #define BLADERUNNER_KIA_SECTION_SETTINGS_H #include "bladerunner/bladerunner.h" // for BLADERUNNER_ORIGINAL_SETTINGS macro #include "bladerunner/color.h" #include "bladerunner/ui/kia_section_base.h" #include "common/config-manager.h" #include "common/rect.h" namespace BladeRunner { class BladeRunnerEngine; class UIContainer; class UICheckBox; class UIImagePicker; class UISlider; class UIScrollBox; class UIDropDown; class KIASectionSettings : public KIASectionBase { enum State { kStateNormal = 0, kStateLanguageSelect = 1 }; static const char *kLeary; static const Color256 kColors[]; UIContainer *_uiContainer; UISlider *_musicVolume; UISlider *_soundEffectVolume; UISlider *_speechVolume; UISlider *_ambientSoundVolume; #if BLADERUNNER_ORIGINAL_SETTINGS UISlider *_gammaCorrection; #endif UICheckBox *_directorsCut; UICheckBox *_subtitlesEnable; Common::String _selectedTextLanguageStr; int _selectedTextLanguageId; UIDropDown *_textLanguageDropdown; UIImagePicker *_playerAgendaSelector; int _mouseX; int _mouseY; int _learyPos; State _state; public: KIASectionSettings(BladeRunnerEngine *vm); ~KIASectionSettings() override; void open() override; void close() override; void draw(Graphics::Surface &surface) override; void handleKeyDown(const Common::KeyState &kbd) override; void handleMouseMove(int mouseX, int mouseY) override; void handleMouseDown(bool mainButton) override; void handleMouseUp(bool mainButton) override; void handleMouseScroll(int direction) override; void showTextSelectionDropdown(bool showToggle); private: static void sliderCallback(void *callbackData, void *source); static void checkBoxCallback(void *callbackData, void *source); static void mouseInCallback(int buttonId, void *callbackData); static void mouseUpCallback(int buttonId, void *callbackData); static void dropdownSelectedCallback(void *callbackData, void *source, int lineData, int mouseButton); static void dropdownCancelledCallback(void *callbackData, void *source); static void dropdownClickedTopFrameCallback(void *callbackData, void *source); void onButtonPressed(int buttonId) override; void initConversationChoices(); void populateLanguageSelection(); void changeState(State state); }; } // End of namespace BladeRunner #endif