/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/spacebar/thud.h" #include "bagel/spacebar/baglib/menu_dlg.h" #include "bagel/spacebar/baglib/sprite_object.h" #include "bagel/spacebar/boflib/app.h" namespace Bagel { namespace SpaceBar { int SBarThud::_nThudCursor = -1; SBarThud::SBarThud(CBofWindow *pParent, const CBofRect &xRect) : CBagStorageDevBmp(pParent, xRect) { _xSDevType = SDEV_WIELD; _xYouBmp = nullptr; _nObjects = 0; // This should be changed on the attach _currentObj = nullptr; } SBarThud::~SBarThud() { } ErrorCode SBarThud::loadFile(const CBofString &sFile) { ErrorCode errorCode = CBagStorageDev::loadFile(sFile); return errorCode; } ErrorCode SBarThud::attach() { int nActiveObj = 0; ErrorCode errorCode = CBagStorageDevBmp::attach(); // save a copy of the you icon _xYouBmp = new CBofBitmap(getBackgroundName()); if ((_xYouBmp->height() <= 0) || (_xYouBmp->width() <= 0)) { bofMessageBox("You icon in Thud: Background Opened Failed", __FILE__); return ERR_FOPEN; } // Take care of objects being held for (int i = 0; i < getObjectCount(); ++i) { CBagObject *pObj = getObjectByPos(i); if (pObj->isActive() && (pObj->getType() == BOF_SPRITE_OBJ || pObj->getType() == BOF_BMP_OBJ)) nActiveObj++; // Detach all activated objects after the first if (nActiveObj > 1) { pObj->detach(); nActiveObj--; // This can be removed later assert(nActiveObj < 2); } } // The wield has been loaded with too many active objects _nObjects = nActiveObj; return errorCode; } ErrorCode SBarThud::detach() { if (_xYouBmp) { delete _xYouBmp; _xYouBmp = nullptr; } // Write one function in sdevbmp CBagStorageDev::detach(); return CBagBmpObject::detach(); } bool SBarThud::onObjInteraction(CBagObject *pObj, CBagStorageDev *pSDev) { CBofString sObjName = pObj->getRefName(); if (sObjName.isEmpty()) return false; // Find the storage device if (activateLocalObject(sObjName) != ERR_NONE) return false; if (pSDev->deactivateLocalObject(sObjName) != ERR_NONE) { deactivateLocalObject(sObjName); return false; } return true; } ErrorCode SBarThud::loadFileFromStream(CBagIfstream &fpInput, const CBofString &sWldName, bool bAttach) { return CBagStorageDevBmp::loadFileFromStream(fpInput, sWldName, bAttach); } // // This functionality now only allows 1 object to be active in the Thud sdev // at a time. If the default functionality should be to transfer the object to // your stash and Thud the new object then a transfer command must be issued // here. // ErrorCode SBarThud::activateLocalObject(CBagObject *pObj) { if (pObj == nullptr) return ERR_UNKNOWN; // Thud can only activate one object at a time if (_nObjects) return ERR_UNKNOWN; return CBagStorageDev::activateLocalObject(pObj); } ErrorCode SBarThud::deactivateLocalObject(CBagObject *pObj) { if (_nObjects != 1) return ERR_NONE; if (pObj->getType() == SPRITE_OBJ) { setThudCursor(-1); } if (pObj->getType() == BOF_SPRITE_OBJ || pObj->getType() == SPRITE_OBJ) { _nObjects--; } if (_xYouBmp && getBackground()) _xYouBmp->paint(getBackground(), 0, 0); CBagMenu::setUniversalObjectList(nullptr); return CBagStorageDev::deactivateLocalObject(pObj); } ErrorCode SBarThud::activateLocalObject(const CBofString &sName) { return CBagStorageDev::activateLocalObject(sName); } ErrorCode SBarThud::deactivateLocalObject(const CBofString &sName) { return CBagStorageDev::deactivateLocalObject(sName); } } // namespace SpaceBar } // namespace Bagel