/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/spacebar/main_link_object.h" #include "bagel/spacebar/master_win.h" #include "bagel/spacebar/main_window.h" namespace Bagel { namespace SpaceBar { CMainLinkObject::CMainLinkObject() : CBagLinkObject() { _bClickedOn = false; _bClickedResize = false; } void CMainLinkObject::onLButtonUp(uint32 nFlags, CBofPoint *xPoint, void *info) { CMainWindow *pWnd = (CMainWindow *)info; if (pWnd && pWnd->gameMode() == CMainWindow::VRPLAYMODE) { if (CBagMasterWin::getFlyThru()) { CBofPoint loc = getSrcLoc(); pWnd->rotateTo(loc, 12); } // Set the link position for the storage device we are about to jump to CBagStorageDev *pDestWin = g_SDevManager->getStorageDevice(getFileName()); if (pDestWin != nullptr) { pDestWin->setloadFilePos(getDestLoc()); } CBagLinkObject::onLButtonUp(nFlags, xPoint); } } } // namespace SpaceBar } // namespace Bagel