/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BAGEL_BAGLIB_RES_H #define BAGEL_BAGLIB_RES_H namespace Bagel { namespace SpaceBar { // This section should not change, the first cursor is always invalid #define BOF_INVALID 0 // OBJ // Lists object types #define BOF_BMP_OBJ 1 #define BOF_SPRITE_OBJ 2 #define BOF_BUTTON_OBJ 3 #define BOF_SOUND_OBJ 4 #define BOF_LINK_OBJ 5 #define BOF_TEXT_OBJ 6 #define BOF_CHAR_OBJ 7 #define BOF_VAR_OBJ 8 #define BOF_AREA_OBJ 9 #define BOF_MOVIE_OBJ 11 #define BOF_COMM_OBJ 12 #define BOF_EXPRESS_OBJ 13 #define BOF_THING_OBJ 14 #define BOF_RESPRNT_OBJ 15 #define BOF_DOSSIER_OBJ 16 // PAN // These CANNOT change #define BOF_LT_CURSOR 14 #define BOF_UP_CURSOR 15 #define BOF_RT_CURSOR 16 #define BOF_DN_CURSOR 17 #define BOF_TAKE_HAND 18 #define BOF_HAND 19 // WLD #define INV_WLD "INV_WLD" #define LOG_WLD "LOG_WLD" #define LOGZ_WLD "LOGZ_WLD" #define MAP_WLD "MAP_WLD" #define MOO_WLD "MOO_WLD" #define PDA_WLD "BPDA_WLD" #define PDAZ_WLD "BPDAZ_WLD" #define THUD_WLD "THUD_WLD" #define WIELD_WLD "BWIELD_WLD" } // namespace SpaceBar } // namespace Bagel #endif