/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/hodjnpodj/hnplibs/stdafx.h" #include "bagel/hodjnpodj/hnplibs/text.h" #include "bagel/hodjnpodj/hnplibs/button.h" #include "bagel/hodjnpodj/globals.h" #include "bagel/hodjnpodj/peggle/resource.h" #include "bagel/hodjnpodj/peggle/options.h" #include "bagel/hodjnpodj/peggle/optndlg.h" #include "bagel/hodjnpodj/peggle/game2.h" namespace Bagel { namespace HodjNPodj { namespace Peggle { CPalette *pSubOptionsPalette; CBmpButton *m_pTriButton = nullptr; CBmpButton *m_pTriPButton = nullptr; CBmpButton *m_pCroButton = nullptr; CBmpButton *m_pCroPButton = nullptr; static CCheckButton *pRandomButton = nullptr; // Framed check box extern int8 BoardSelected; extern bool bRandomBoard; static char chNewBoard; static bool m_bRandom; ///////////////////////////////////////////////////////////////////////////// // COptnDlg dialog COptnDlg::COptnDlg(CWnd* pParent, CPalette* pPalette) : COptions(pParent, pPalette, IDD_SUBOPTIONS) // : CDialog(COptnDlg::IDD, pParent) { //{{AFX_DATA_INIT(COptnDlg) pSubOptionsPalette = pPalette; //}}AFX_DATA_INIT } void COptnDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(COptnDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(COptnDlg, CDialog) //{{AFX_MSG_MAP(COptnDlg) ON_WM_PAINT() ON_WM_CREATE() ON_WM_ERASEBKGND() ON_BN_CLICKED(IDC_SUB_OKAY, COptnDlg::OnClickedOkay) ON_BN_CLICKED(IDC_SUB_CANCEL, COptnDlg::OnClickedCancel) ON_BN_CLICKED(IDC_SUB_CROSS, COptnDlg::OnClickedCross) ON_BN_CLICKED(IDC_SUB_CROSSPLUS, COptnDlg::OnClickedCrossPlus) ON_BN_CLICKED(IDC_SUB_TRIANGLE, COptnDlg::OnClickedTriangle) ON_BN_CLICKED(IDC_SUB_TRIANGLEPLUS, COptnDlg::OnClickedTrianglePlus) ON_BN_CLICKED(IDC_RANDOM, COptnDlg::OnRandom) ON_WM_DESTROY() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // COptnDlg message handlers int COptnDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (COptions::OnCreate(lpCreateStruct) == -1) return -1; return 0; } bool COptnDlg::OnInitDialog() { bool bSuccess; CRect myRect; COptions::OnInitDialog(); chNewBoard = BoardSelected; m_bRandom = bRandomBoard; m_pTriButton = new CBmpButton; ASSERT(m_pTriButton != nullptr); myRect.SetRect(TRIANGLE_X, TRIANGLE_Y, TRIANGLE_X + OPTN_BUTTON_WIDTH, TRIANGLE_Y + OPTN_BUTTON_HEIGHT); bSuccess = (*m_pTriButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_TRIANGLE); ASSERT(bSuccess); bSuccess = (*m_pTriButton).LoadBitmaps("TRIUP", "TRIDOWN", nullptr, nullptr); ASSERT(bSuccess); m_pCroButton = new CBmpButton; ASSERT(m_pCroButton != nullptr); myRect.SetRect(CROSS_X, CROSS_Y, CROSS_X + OPTN_BUTTON_WIDTH, CROSS_Y + OPTN_BUTTON_HEIGHT); bSuccess = (*m_pCroButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_CROSS); ASSERT(bSuccess); bSuccess = (*m_pCroButton).LoadBitmaps("CROUP", "CRODOWN", nullptr, nullptr); ASSERT(bSuccess); m_pTriPButton = new CBmpButton; ASSERT(m_pTriPButton != nullptr); myRect.SetRect(TRIANGLEPLUS_X, TRIANGLEPLUS_Y, TRIANGLEPLUS_X + OPTN_BUTTON_WIDTH, TRIANGLEPLUS_Y + OPTN_BUTTON_HEIGHT); bSuccess = (*m_pTriPButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_TRIANGLEPLUS); ASSERT(bSuccess); bSuccess = (*m_pTriPButton).LoadBitmaps("TRIPUP", "TRIPDOWN", nullptr, nullptr); ASSERT(bSuccess); m_pCroPButton = new CBmpButton; ASSERT(m_pCroPButton != nullptr); myRect.SetRect(CROSSPLUS_X, CROSSPLUS_Y, CROSSPLUS_X + OPTN_BUTTON_WIDTH, CROSSPLUS_Y + OPTN_BUTTON_HEIGHT); bSuccess = (*m_pCroPButton).Create(nullptr, BS_OWNERDRAW | WS_CHILD | WS_VISIBLE, myRect, this, IDC_SUB_CROSSPLUS); ASSERT(bSuccess); bSuccess = (*m_pCroPButton).LoadBitmaps("CROPUP", "CROPDOWN", nullptr, nullptr); ASSERT(bSuccess); if ((pRandomButton = new CCheckButton) != nullptr) { // build a color QUIT button to let us exit (*pRandomButton).SetPalette(pSubOptionsPalette); // set the palette to use (*pRandomButton).SetControl(IDC_RANDOM, this); // tie to the dialog control } ((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom); // Set the Auto option box if (!m_bRandom) { // If not randomly selecting board switch (chNewBoard) { case CROSS: (*m_pCroButton).SendMessage(BM_SETSTATE, true, 0L); break; case CROSS_PLUS: (*m_pCroPButton).SendMessage(BM_SETSTATE, true, 0L); break; case TRIANGLE: (*m_pTriButton).SendMessage(BM_SETSTATE, true, 0L); break; default: //case TRIANGLE_PLUS: (*m_pTriPButton).SendMessage(BM_SETSTATE, true, 0L); break; } // end switch } return true; // return true unless you set the focus to a control } void COptnDlg::OnDestroy() { bool bUpdateNeeded; if (m_pDlgBackground != nullptr) { delete m_pDlgBackground; m_pDlgBackground = nullptr; bUpdateNeeded = (*m_pDlgParentWnd).GetUpdateRect(nullptr, false); if (bUpdateNeeded) (*m_pDlgParentWnd).ValidateRect(nullptr); } if (pRandomButton != nullptr) { // release the button delete pRandomButton; pRandomButton = nullptr; } CDialog::OnDestroy(); } bool COptnDlg::OnEraseBkgnd(CDC *pDC) { return true; } void COptnDlg::OnClickedOkay() { COptnDlg::OnOK(); } void COptnDlg::OnOK() { if ((chNewBoard != BoardSelected) || (m_bRandom != bRandomBoard)) { BoardSelected = chNewBoard; bRandomBoard = m_bRandom; COptions::ClearDialogImage(); EndDialog(IDOK); } else { COptions::ClearDialogImage(); EndDialog(0); } } void COptnDlg::OnClickedCancel() { COptnDlg::OnCancel(); } void COptnDlg::OnCancel() { COptions::ClearDialogImage(); EndDialog(0); } void COptnDlg::OnPaint() { COptions::OnPaint(); } void COptnDlg::OnRandom() { m_bRandom = !m_bRandom; ((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom); (*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L); } void COptnDlg::OnClickedCross() { if (m_bRandom) { m_bRandom = false; ((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom); } chNewBoard = CROSS; (*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pCroButton).SendMessage(BM_SETSTATE, true, 0L); } void COptnDlg::OnClickedCrossPlus() { if (m_bRandom) { m_bRandom = false; ((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom); } chNewBoard = CROSS_PLUS; (*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pCroPButton).SendMessage(BM_SETSTATE, true, 0L); } void COptnDlg::OnClickedTriangle() { if (m_bRandom) { m_bRandom = false; ((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom); } chNewBoard = TRIANGLE; (*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriButton).SendMessage(BM_SETSTATE, true, 0L); } void COptnDlg::OnClickedTrianglePlus() { if (m_bRandom) { m_bRandom = false; ((CWnd *)this)->CheckDlgButton(IDC_RANDOM, m_bRandom); } chNewBoard = TRIANGLE_PLUS; (*m_pCroButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pCroPButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriButton).SendMessage(BM_SETSTATE, false, 0L); (*m_pTriPButton).SendMessage(BM_SETSTATE, true, 0L); } } // namespace Peggle } // namespace HodjNPodj } // namespace Bagel