/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/hodjnpodj/hnplibs/stdafx.h" #include "bagel/hodjnpodj/hnplibs/bitmaps.h" #include "bagel/hodjnpodj/hnplibs/button.h" #include "bagel/hodjnpodj/hnplibs/rules.h" #include "bagel/hodjnpodj/hnplibs/gamedll.h" #include "bagel/hodjnpodj/hnplibs/text.h" #include "bagel/hodjnpodj/hnplibs/audiocfg.h" #include "bagel/hodjnpodj/peggle/resource.h" #include "bagel/hodjnpodj/peggle/options.h" #include "bagel/hodjnpodj/peggle/optndlg.h" #include "bagel/hodjnpodj/peggle/game.h" namespace Bagel { namespace HodjNPodj { namespace Peggle { extern LPGAMESTRUCT pGameInfo; extern CPalette *pOptionsPalette; void COptions::OnLButtonDown(unsigned int nFlags, CPoint point) { CDialog::OnLButtonDown(nFlags, point); } void COptions::OnMouseMove(unsigned int nFlags, CPoint point) { CDialog::OnMouseMove(nFlags, point); } void COptions::OnClickedRules() { CWnd *pControl = nullptr; CRules RulesDlg(this, RULESSPEC, pOptionsPalette, ((*pGameInfo).bSoundEffectsEnabled ? NARRATIVESPEC : nullptr)); RulesDlg.DoModal(); // invoke the help dialog box SetDefID(IDC_OPTIONS_OPTIONS); SetDefID(IDC_OPTIONS_RETURN); pControl = GetDlgItem(IDC_OPTIONS_RETURN); GotoDlgCtrl(pControl); } void COptions::OnClickedNewgame() { ClearDialogImage(); EndDialog(IDC_NEWGAME); } void COptions::OnClickedOptions() { CWnd *pControl = nullptr; COptnDlg OptionsDlg(this, pOptionsPalette); // Call Specific Game if (OptionsDlg.DoModal() == IDOK) { // save values set in dialog box ClearDialogImage(); EndDialog(IDC_RESTART) ; } else { SetDefID(IDC_OPTIONS_RULES); SetDefID(IDC_OPTIONS_RETURN); pControl = GetDlgItem(IDC_OPTIONS_RETURN); GotoDlgCtrl(pControl); } } void COptions::OnClickedAudio() { CWnd *pControl = nullptr; CAudioCfgDlg dlgAudioCfg(this, pOptionsPalette, IDD_AUDIOCFG); if (pGameInfo != nullptr) { pGameInfo->bMusicEnabled = GetPrivateProfileInt("Meta", "Music", true, "HODJPODJ.INI"); pGameInfo->bSoundEffectsEnabled = GetPrivateProfileInt("Meta", "SoundEffects", true, "HODJPODJ.INI"); } SetDefID(IDC_OPTIONS_RULES); SetDefID(IDC_OPTIONS_RETURN); pControl = GetDlgItem(IDC_OPTIONS_RETURN); GotoDlgCtrl(pControl); } void COptions::OnClickedReturn() { ClearDialogImage(); EndDialog(IDC_RETURN) ; // successful completion } void COptions::OnClickedQuit() { ClearDialogImage(); EndDialog(IDC_QUIT) ; // unsuccessful completion } } // namespace Peggle } // namespace HodjNPodj } // namespace Bagel