/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HODJNPODJ_PEGGLE_GAME_H #define HODJNPODJ_PEGGLE_GAME_H #include "bagel/hodjnpodj/hnplibs/sprite.h" #include "bagel/boflib/sound.h" namespace Bagel { namespace HodjNPodj { namespace Peggle { #define NARRATIVESPEC ".\\SOUND\\PEGG.WAV" #define RULESSPEC "PEGGLE.TXT" // Button positioning constants #define QUIT_BUTTON_WIDTH 50 #define QUIT_BUTTON_HEIGHT 20 #define QUIT_BUTTON_OFFSET_X 10 #define QUIT_BUTTON_OFFSET_Y 10 #define RESTART_BUTTON_WIDTH 63 #define RESTART_BUTTON_HEIGHT 39 #define RESTART_BUTTON_OFFSET_X 10 #define RESTART_BUTTON_OFFSET_Y 150 #define INIT_BUTTON_WIDTH 80 #define INIT_BUTTON_HEIGHT 30 #define INIT_BUTTON_OFFSET_X 280 #define INIT_BUTTON_OFFSET_Y 20 void SetUpBoard(CDC *pDC); void UndoMove(CDC *pDC); ///////////////////////////////////////////////////////////////////////////// // CMainWindow: // See game.cpp for the code to the member functions and the message map. // class CMainWindow : public CFrameWnd { public: CMainWindow(HWND); void initStatics(); void SplashScreen(); static void UpdatePegPosition(CDC *pDC, CSprite *pSprite, int x, int y); static CPoint GridToPoint(int i, int j); static CPoint PointToGrid(CPoint point); static void UndoMove(CDC *pDC); void UndoTurn(); private: bool m_bProgramActive = false; HWND m_hCallAppWnd = nullptr; CRect ScrollRect; void OnSoundNotify(CSound *pSound); protected: virtual bool OnCommand(WPARAM wParam, LPARAM lParam) override; //{{AFX_MSG( CMainWindow ) afx_msg void OnPaint(); afx_msg void OnLButtonDown(unsigned int, CPoint); afx_msg void OnLButtonUp(unsigned int, CPoint); afx_msg void OnLButtonDblClk(unsigned int, CPoint); afx_msg void OnMButtonDown(unsigned int, CPoint); afx_msg void OnMButtonUp(unsigned int, CPoint); afx_msg void OnMButtonDblClk(unsigned int, CPoint); afx_msg void OnRButtonDown(unsigned int, CPoint); afx_msg void OnRButtonUp(unsigned int, CPoint); afx_msg void OnRButtonDblClk(unsigned int, CPoint); afx_msg void OnMouseMove(unsigned int nFlags, CPoint point); afx_msg void OnChar(unsigned int nChar, unsigned int nRepCnt, unsigned int nFlags); afx_msg void OnSysChar(unsigned int nChar, unsigned int nRepCnt, unsigned int nFlags); afx_msg void OnClose(); afx_msg void OnDestroy(); afx_msg void OnKeyDown(unsigned int nChar, unsigned int nRepCnt, unsigned int nFlags); afx_msg void OnActivateApp(bool bActive, HTASK hTask); afx_msg LRESULT OnMCINotify(WPARAM, LPARAM); afx_msg LRESULT OnMMIONotify(WPARAM, LPARAM); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; } // namespace Peggle } // namespace HodjNPodj } // namespace Bagel #endif