/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HODJNPODJ_MAZEDOOM_RESOURCE_H #define HODJNPODJ_MAZEDOOM_RESOURCE_H namespace Bagel { namespace HodjNPodj { namespace MazeDoom { #define IDC_MOD_DNARROW 116 #define IDC_MOD_UPARROW 117 #define IDC_MOD_LFARROW 118 #define IDC_MOD_RTARROW 119 #define IDC_MOD_NOARROW 120 #define IDD_SUBOPTIONS 115 #define IDB_PARTS 301 #define IDB_HODJ_UP 330 #define IDB_HODJ_RIGHT 331 #define IDB_HODJ_DOWN 332 #define IDB_HODJ_LEFT 333 #define IDB_PODJ_UP 334 #define IDB_PODJ_RIGHT 335 #define IDB_PODJ_DOWN 336 #define IDB_PODJ_LEFT 337 #define IDC_RULES 1002 #define IDC_DIFFICULTY 1021 #define IDC_TIMELIMIT 1022 } // namespace MazeDoom } // namespace HodjNPodj } // namespace Bagel #endif