/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HODJNPODJ_MAZEDOOM_MAZEGEN_H #define HODJNPODJ_MAZEDOOM_MAZEGEN_H #include "common/scummsys.h" namespace Bagel { namespace HodjNPodj { namespace MazeDoom { #define MAX_MAZE_SIZE_X 12 #define MAX_MAZE_SIZE_Y 9 #define MOVE_LIST_SIZE (MAX_MAZE_SIZE_X * MAX_MAZE_SIZE_Y) #define WALL_TOP 0x8000 #define WALL_RIGHT 0x4000 #define WALL_BOTTOM 0x2000 #define WALL_LEFT 0x1000 #define DOOR_IN_TOP 0x800 #define DOOR_IN_RIGHT 0x400 #define DOOR_IN_BOTTOM 0x200 #define DOOR_IN_LEFT 0x100 #define DOOR_IN_ANY 0xF00 #define DOOR_OUT_TOP 0x80 #define DOOR_OUT_RIGHT 0x40 #define DOOR_OUT_BOTTOM 0x20 #define DOOR_OUT_LEFT 0x10 #define START_SQUARE 0x2 #define END_SQUARE 0x1 static unsigned short _maze[MAX_MAZE_SIZE_X][MAX_MAZE_SIZE_Y]; static struct { uint8 x; uint8 y; uint8 dir; } _moveList[MOVE_LIST_SIZE]; static int _mazeSizeX, _mazeSizeY; static int _sqNum, _curSqX, _curSqY; static int _startX, _startY, _endX, _endY; } // namespace MazeDoom } // namespace HodjNPodj } // namespace Bagel #endif