/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/hodjnpodj/hnplibs/stdafx.h" #include "bagel/hodjnpodj/mankala/bgen.h" #include "bagel/hodjnpodj/mankala/btimeut.h" namespace Bagel { namespace HodjNPodj { namespace Mankala { bool bTimeDelayPassed = true ; //* CTimeUtil::DelayMs -- delay for specified # of milliseconds bool CTimeUtil::DelayMs(unsigned int uMs) // uMs -- number of milliseconds to delay // returns: true if error, false otherwise { JXENTER(CTimeUtil::DelayMs) ; int iError = 0 ; // error code unsigned int uTimerId ; // timer id returned by SetTimer // MSG FAR * lpMsg ; // message area storage // RETURN(false) ; // *************** if (!(uTimerId = SetTimer(nullptr, 0, uMs, DelayMsCallback))) // set timer, and test for success { iError = 100 ; // SetTimer failed goto cleanup ; } bTimeDelayPassed = false ; // time hasn't passed yet while (!bTimeDelayPassed) // loop until flag gets set again DoPendingEvents() ; if (!KillTimer(nullptr, uTimerId)) { // kill timer and test success iError = 101 ; // KillTimer failed goto cleanup ; } cleanup: JXELEAVE(CTimeUtil::DelayMs) ; RETURN(iError != 0) ; } void CTimeUtil::DelayMsCallback(HWND hWnd, unsigned int uMsg, uintptr uTimerId, uint32 dwTime) { JXENTER(::DelayMsCallback) ; //int iError = 0 ; // error code bTimeDelayPassed = true ; // elapsed time passed JXELEAVE(::DelayMsCallback) ; } void DoPendingEvents() { MSG msg; while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE)) { TranslateMessage(&msg); DispatchMessage(&msg); } } } // namespace Mankala } // namespace HodjNPodj } // namespace Bagel