/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HODJNPODJ_BARBERSHOP_STATS_H #define HODJNPODJ_BARBERSHOP_STATS_H #include "bagel/hodjnpodj/hnplibs/text.h" namespace Bagel { namespace HodjNPodj { namespace Barbershop { #define STATS_COLOR RGB(255,255,255) #define SCORE_FACTOR 2 #define SCORE_JACKPOT 100 class CStats { public: CStats(); ~CStats(); void SaveStats(int nLttrsSlvd, int nTime); int ResetGame(); CText *m_pScore; CText *m_pTime; int m_nLettersSolved; int m_nScore; int m_nTime; int m_nCountDown; char m_nIsUsedGram; }; } // namespace Barbershop } // namespace HodjNPodj } // namespace Bagel #endif