/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/hodjnpodj/hnplibs/stdafx.h" #include "bagel/hodjnpodj/barbershop/stack.h" namespace Bagel { namespace HodjNPodj { namespace Barbershop { CStack::CStack(CRect cRect, int nID) { m_pTopCard = nullptr; m_pBottomCard = nullptr; m_nID = nID; m_nSize = 0; m_cRect = cRect; } CStack::~CStack() { } void CStack::Reset() { m_pTopCard = nullptr; m_pBottomCard = nullptr; m_nSize = 0; } void CStack::Push(CCard *pCard) { if (pCard == nullptr) return; /********************************************************* * Update card pointers aligning them with current stack. * *********************************************************/ pCard->m_pPrevCard = m_pTopCard; // link new top prev to old top card pCard->m_pNextCard = nullptr; // new top next card now does not point anywhere pCard->m_pStack = this; // reassign proper stack location /************************* * Update stack pointers. * *************************/ if (m_pTopCard != nullptr) m_pTopCard->m_pNextCard = pCard; // create forward chain for next card m_pTopCard = pCard; // link old top card to new top if (m_pBottomCard == nullptr) m_pBottomCard = pCard; m_nSize++; } CCard *CStack::Pop() { CCard *pReturnCard; /************************************************** * Undo any links of current card to other stacks. * **************************************************/ pReturnCard = m_pTopCard; if (m_pTopCard == nullptr) { m_nSize = 0; return nullptr; } if (m_pTopCard->m_pPrevCard != nullptr) { m_pTopCard->m_pPrevCard->m_pNextCard = nullptr; m_pTopCard = m_pTopCard->m_pPrevCard; if (m_pTopCard->m_pNextCard != nullptr) m_pTopCard->m_pNextCard->m_pPrevCard = m_pTopCard->m_pPrevCard; // make cur prev card point to prev of prev card :^) (if any) m_nSize--; } else { m_pTopCard = nullptr; m_pBottomCard = nullptr; m_nSize = 0; } return pReturnCard; } void CStack::Unlink(CCard *pCard) { /************************************************** * Undo any links of current card to other stacks. * **************************************************/ if (pCard->m_pNextCard != nullptr) { pCard->m_pNextCard->m_pPrevCard = pCard->m_pPrevCard; // make cur prev card point to prev of prev card :^) (if any) pCard->m_pNextCard = nullptr; } if (pCard->m_pPrevCard != nullptr) { pCard->m_pPrevCard->m_pNextCard = pCard->m_pNextCard; // make cur of prev of next pointer point to next of the next (if any) this->m_pTopCard = pCard->m_pPrevCard; // Top of stack points to the prev card pCard->m_pPrevCard = nullptr; // clear the card "prev card" pointer } else { m_pTopCard = nullptr; m_pBottomCard = nullptr; } /************************************************** * Card's stack pointer should not point anywhere. * **************************************************/ pCard->m_pStack = nullptr; // clear card "stack" pointer } int CStack::Size() { return m_nSize; } } // namespace Barbershop } // namespace HodjNPodj } // namespace Bagel