/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HODJNPODJ_BARBERSHOP_ANIMATE_H #define HODJNPODJ_BARBERSHOP_ANIMATE_H #include "bagel/hodjnpodj/hnplibs/sprite.h" namespace Bagel { namespace HodjNPodj { namespace Barbershop { // // animation sounds // #define CLOWN_WAV ".\\sound\\horns.wav" #define SPACESHIP_WAV ".\\sound\\spaceshp.wav" #define SPACERAY_WAV ".\\sound\\spaceray.wav" #define CUT_WAV ".\\sound\\haircut.wav" #define BRAT_WAV ".\\sound\\doneyet.wav" #define LOLLI_A_WAV ".\\sound\\lollipop.wav" #define LOLLI_B_WAV ".\\sound\\hairpop.wav" // // Clown animation // #define CLOWN_BMP ".\\art\\gum.bmp" #define CLOWN_FRAMES 24 // Clown morph frames #define CLOWN_BMP_HEI 96 // demensions of clown art #define CLOWN_BMP_WID 110 #define CLOWN_LEFT 16 // demensions of clown rect #define CLOWN_TOP 27 #define CLOWN_RIG (CLOWN_LEFT + CLOWN_BMP_HEI) #define CLOWN_BOT (CLOWN_TOP + CLOWN_BMP_WID) #define CLOWN_TIME_SLICE 1 // millisecs, pause between animation cells // // UFO beam up animation // #define UFOA_BMP ".\\art\\ufo1a.bmp" #define UFOB_BMP ".\\art\\ufo1b.bmp" #define UFOA_FRAMES 16 // UFOa frames #define UFOB_FRAMES 14 // UFOa frames #define UFO_BMP_HEI 198 // demensions of UFO art #define UFO_BMP_WID 123 #define UFO_LEFT 134 // demensions of UFO rect #define UFO_TOP 24 #define UFO_RIG (UFO_LEFT + UFO_BMP_HEI) #define UFO_BOT (UFO_TOP + UFO_BMP_WID) #define CAR_LEFT 136 // demensions of race car rect #define CAR_TOP 116 #define CAR_RIG 228 #define CAR_BOT 145 #define UFOA_TIME_SLICE 1 // millisecs, pause between animation cells #define UFOB_TIME_SLICE 100 // millisecs, pause between animation cells #define UFO_PAUSE 1000 // wait a second after stealing the car // // Brat effect // #define BRAT_LEFT 405 #define BRAT_TOP 24 #define BRAT_RIG 463 #define BRAT_BOT 62 // // Lollipop effect // #define LOLLI_LEFT 472 #define LOLLI_TOP 52 #define LOLLI_RIG 483 #define LOLLI_BOT 59 // // Haircut effect // #define CUT_LEFT 563 //355 #define CUT_TOP 26 //120 #define CUT_RIG 625 //418 #define CUT_BOT 178 //154 class CAnimate { private: // variables CSprite *m_pSprite; CRect m_cClownRect; CRect m_cUFORect; CRect m_cCarRect; CRect m_cBratRect; CRect m_cLolliRect; CRect m_cCutRect; CSound *m_pSound; public: // functions CAnimate(CSound*); ~CAnimate(); bool Clown(CDC*, CPoint); bool UFO(CDC*, CPoint); bool Brat(CPoint); bool Lollipop(CPoint); bool Haircut(CPoint); }; } // namespace Barbershop } // namespace HodjNPodj } // namespace Bagel #endif