/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HODJNPODJ_ARTPARTS_RESOURCE_H #define HODJNPODJ_ARTPARTS_RESOURCE_H namespace Bagel { namespace HodjNPodj { namespace ArtParts { //{{NO_DEPENDENCIES}} // App Studio generated include file. // Used by GAME.RC // #define IDD_SUBOPTIONS 115 //#define IDB_LOCALE_BMP 301 #define IDC_RULES 1002 #define IDC_NUMCOLUMNS 1021 #define IDC_NUMROWS 1022 #define IDC_TIMELIMIT 1023 #define IDC_FRAMED 1025 } // namespace ArtParts } // namespace HodjNPodj } // namespace Bagel #endif