/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "bagel/boflib/queue.h" #include "bagel/boflib/stdinc.h" namespace Bagel { CQueue::CQueue() { } CQueue::~CQueue() { // Can't destruct if we don't exist assert(isValidObject(this)); while (removeItem() != nullptr) { } // remove() must set _pQueueList to nullptr when it removes the last item assert(_pQueueList == nullptr); } void CQueue::addItem(void *pObject) { // Make sure this object exists assert(isValidObject(this)); CLList *pNewItem = new CLList(pObject); if (_pQueueList != nullptr) { _pQueueList->addToTail(pNewItem); } else { _pQueueList = pNewItem; } assert(pNewItem->getHead() == _pQueueList); } void *CQueue::removeItem() { // Make sure this object exists assert(isValidObject(this)); // Assume empty list void *pObject = nullptr; CLList *pList = _pQueueList; if (pList != nullptr) { pObject = pList->getData(); _pQueueList = pList->getNext(); delete pList; } return pObject; } void CQueue::deleteItem(void *pItem) { // Make sure this object exists assert(isValidObject(this)); assert(pItem != nullptr); CLList *pList = _pQueueList; while (pList != nullptr) { CLList *pNext = pList->getNext(); if (pItem == pList->getData()) { // If this is the 1st item in the Queue, then move head if (pList == _pQueueList) _pQueueList = _pQueueList->getNext(); delete pList; break; } pList = pNext; } } void *CQueue::getQItem() { assert(isValidObject(this)); void *pItem = nullptr; if (_pQueueList != nullptr) { pItem = _pQueueList->getData(); } return pItem; } void CQueue::flush() { assert(isValidObject(this)); while (removeItem() != nullptr) { } } } // namespace Bagel